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Eight adventurers were traveling in a spaceship, pursuing the Guardians Corak and Sheltem. The Guardians went to the world of Xeen, but the adventurers drifted off-course and crash-landed on the planet Enroth. There, they had an argument concerning what to do next, and split into two groups. About the same time, Archibald Ironfist, the brother of King Roland of Enroth, escapes from his homeland and arrives on the continent of Antagarich, becoming a new necromancer leader.

Meanwhile, a nobleman named Lord Markham announces a scavenger hunt on Emerald Isle. The first prize is the deed to the Castle Harmondale, and it is won by one of the two parties of adventurers from another world. From that point on, the two groups become antagonists, pursuing their own agenda and allying themselves with the local forces, attempting to change the fate of the planet.

For Blood and Honor is the seventh installment in the Might and Magic series of role-playing games, and a sequel to both the third and the sixth one plot-wise. It uses the same 3D engine as its immediate predecessor in the series, and also allows the player to generate and control a party of four characters and alternate between real-time or turn-based battle systems. As opposed to the human-only party of the previous game, the player can choose between humans, elves, dwarves, and goblins. The class and skill system from the sixth game returns as well, with a few minor adjustments.

This installment of the series places an emphasis on moral decisions, allowing the player-controlled party to ally with different factions and ultimately choose either a good or an evil path. There are also side quests in the game, some of which are time-sensitive and require the player to consult an in-game calendar. The card mini-game Arcomage is introduced as well.


Might and Magic VII: For Blood and Honor Windows The Fire Guild. You have to be a member in order to enter it.
Might and Magic VII: For Blood and Honor Windows The Body Guild... looks a bit Buddhistic! :)
Might and Magic VII: For Blood and Honor Windows The enter screens for palaces, forts, fortified cities, etc., are very well done.
Might and Magic VII: For Blood and Honor Windows The first of many ships the party will board.

Promo Images

Might and Magic VII: For Blood and Honor Screenshot
Might and Magic VII: For Blood and Honor Screenshot
Might and Magic VII: For Blood and Honor Render
Might and Magic VII: For Blood and Honor Render

Alternate Titles

  • "魔法門 7" -- Chinese Title (Tradition)
  • "MM7" -- abbreviation
  • "Might and Magic VII: Za Krew i Honor" -- Polish Title
  • "Might and Magic VII: Pour le Sang et l'Honneur" -- French Title
  • "Might and Magic VII: For Blood and Honour" -- UK Title

Part of the Following Groups

User Reviews

New World Computing at the top of their fin Chris DontGoogleMe (3) 3.43 Stars3.43 Stars3.43 Stars3.43 Stars3.43 Stars
The last "good" Might and Magic game... but not unforgettable Pirou Julien (2879) 3.14 Stars3.14 Stars3.14 Stars3.14 Stars3.14 Stars
CRPG fun in its purest form, but nothing else... DarkTalon (132) 4.29 Stars4.29 Stars4.29 Stars4.29 Stars4.29 Stars
This game is an average CRPG, but I found it repetitive. Lord Matthias (18) 1.86 Stars1.86 Stars1.86 Stars1.86 Stars1.86 Stars

Critic Reviews

Pelit Jun, 1999 87 out of 100 87
Power Unlimited Aug, 1999 8.2 out of 10 82
Gamer's Pulse 1999 80 out of 100 80
FiringSquad Jun 27, 1999 80 out of 100 80
PC Joker Aug, 1999 79 out of 100 79
Gameplay (Benelux) Aug 31, 1999 79 out of 100 79
PC Player (Germany) Sep, 1999 77 out of 100 77
Gry OnLine Apr 11, 2001 7.5 out of 10 75
Spel för Alla Sep, 1999 7 out of 10 70
PC Gamer Sep, 1999 63 out of 100 63


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In a quest for the light path you have to rescue a woman who is held in William Setags tower. Setag is Gates spelled backwards and Bill is short for William. They were having a poke at Bill Gates of Microsoft.

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DarkTalon (132) added Might and Magic VII: For Blood and Honor (Windows) on Jan 02, 2000