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DescriptionThis is a strategy game designed by Trevor Chan, the author of Capitalism. Players choose to play as one of seven civilizations. Military might is not enough to win the game. Players must plan actions a few steps ahead, trade with other races, build up industry and establish diplomatic contacts.
- "七王国" -- Chinese title (simplified)
Part of the Following Group
|Real-time Wars against Frythans begin!||Marcin Ostrowski (30553)|
The Press Says
|Power Play||Nov, 1997||93 out of 100||93|
|GameSpot||Dec 12, 1997||9 out of 10||90|
|Gamesmania||1997||85 out of 100||85|
|PC Jeux||Dec, 1997||84 out of 100||84|
|Computer Gaming World (CGW)||Mar, 1998||80|
|Adrenaline Vault, The (AVault)||Jan 08, 1998||80|
|PC Player (Germany)||Nov, 1997||80|
|GameStar (Germany)||Nov, 1997||73 out of 100||73|
|PC Gameplay (Benelux)||Feb, 1998||71 out of 100||71|
|Génération 4||Jan, 1998||4 out of 6||67|
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- Power Play
- Issue 02/1998 – Best Real-Time Strategy Game in 1997
Aleosha Soshin (94) added Seven Kingdoms (Windows) on May 30, 2004
Joe Allen, Ismini Boinodiris Roby, James Cowgill, Chris Gardner, Carlin Gartrell, Anthony Lazaro, Mike Metrosky, Mike Pearson, Marc Racine, Jason Sircy, Adam Turner, Ted Wagoner, Greg YoungExternal Testers:
Richard Arnesen, Jean‑Paul Berard, Bryan Caldwell, Kent Coleman, Al Demauro, Chris Edwards, Michael Garrett