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Continuing the series after seven years, Simon the Sorcerer 3D marks the return of the young spellcaster. The game is a direct sequel to Simon the Sorcerer 2, and starts precisely where the second game ended: Simon is imprisoned in Sordid's body... At the beginning of the game, the evil wizard Sordid is free again. He is now selling a mind-changing cola and you must stop him, and this time, unlike in the first two games, also save the world.

Many familiar characters from the two previous games are back, and so is Simon himself with his red cloak (and not the violet clothes from the first game). The classic adventure gameplay is based mainly on wacky puzzles, like the first two games, but the game is now entirely rendered in a 3D world. There are some action sequences, less linearity in the plot, and Simon can die. Besides, some puzzles can only be solved in a 3D environment and require extensive exploration.


Simon the Sorcerer 3D Windows Simon gets his very own Fairy Godmother to help you learn the interface.
Simon the Sorcerer 3D Windows Hop into one of the many phone booths to bring up the travel map
Simon the Sorcerer 3D Windows One of your first challenges is getting past this robot-like golem
Simon the Sorcerer 3D Windows Inside MucSwampling's Diner - a colorful place

Alternate Titles

  • "魔法师西蒙3D" -- Chinese spelling (simplified)
  • "Szymek Czarodziej" -- Polish title

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User Reviews

A serious disappointment after all these years Riemann80 (18350) 2 Stars2 Stars2 Stars2 Stars2 Stars
Swampling Stew. Swampling Stew. To your bog, your swamp be true. Swampy be true. Swampling Stew. *Katakis* (38149) 4.67 Stars4.67 Stars4.67 Stars4.67 Stars4.67 Stars
Hey, babe, why don't you and me ... Jeanne (75454) 3 Stars3 Stars3 Stars3 Stars3 Stars
"He's back, and this time he's in 3d"... Mr. Me (36) 4 Stars4 Stars4 Stars4 Stars4 Stars
A huge failure Ingsoc (765) 2.17 Stars2.17 Stars2.17 Stars2.17 Stars2.17 Stars

Critic Reviews

Power Unlimited Jun, 2000 8.5 out of 10 85
RealGamer (Benelux) May, 2000 7.7 out of 10 77
GameStar (Germany) Jun, 2002 73 out of 100 73
Joystick (French) Jul, 2002 70 out of 100 70
Gameplay (Benelux) Jan, 2001 69 out of 100 69
Adventure-Treff Jul 26, 2002 69 out of 100 69
PC Games (Germany) Jun 28, 2002 69 out of 100 69
Adventure Gamers Oct 25, 2004 3 Stars3 Stars3 Stars3 Stars3 Stars 60
Gameguru Mania May 16, 2002 59 out of 100 59
ActionTrip May 20, 2002 30 out of 100 30


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In November 2000, the game went gold and press copies were sent to various magazines. I played that version and various reviews appeared. A few weeks later, the word was out that publisher Hasbro's QA department was not pleased with the game (especially the graphics) and developer Headfirst lost its publisher.

The search lasted until 2002 when AdventureSoft picked up the game and released it with small improvements. In an interview on Quandary, Andrew Brazier, assistant Designer at Headfirst, responded to all the critics saying it was their first step into 3D, which was very hard, but necessary to get funds as (in his own words) "2D is pretty much dead now".

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Cor 13 (174144) added Simon the Sorcerer 3D (Windows) on May 16, 2002