Simon the Sorcerer II: The Lion, the Wizard and the Wardrobe
Description official descriptions
A sequel to Simon the Sorcerer, this second game in the series gives us more mis-adventures from our teenaged sorcerer (of some sort). Thrown into another dimension by his own wardrobe, Simon starts the heroic mission (of some sort) to find -- another wardrobe that could get him back home. Equipped with his pointy sorcerer's hat (of some sort), he will also rescue the world (again) from the evil Sordid.
A point-and-click adventure in a style similar to the first Simon game, only technologically improved.
- שוליית המכשף 2 - Hebrew spelling
- 魔法师西蒙2 - Chinese spelling (simplified)
Credits (DOS version)
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|Digitalized Sound Effects by
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|Adventure Soft Letters through
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Average score: 76% (based on 29 ratings)
Average score: 3.7 out of 5 (based on 55 ratings with 4 reviews)
Simon the Sorcerer 2's subtitle, The Lion, The Wizard & The Wardrobe is a parody of the title used in C.S. Lewis's books. The game starts out with Sordid transporting a wardrobe into Simon's home, which is designed to bring Simon to Sordid's world. Simon happily enters this wardrobe, but due to a malfunction on Sordid's part, it lands in front of Calypso's Magike (sic) Emporium. He later finds out that in order to get back home again, he must find some mucusade somewhere far away.
Anyone who is new to Simon 2 will find out that Simon is now grown up, from the young lad in the first episode to now a wizard wearing a pony tail and red wizard's outfit, and he is now got an attitude problem. You see, throughout the game, he makes rude and offensive comments to everyone who he speaks to. My favorite line of Simon's is when he says “You see that dog poo? That's you, that is. That's your favorite food.” to the dude at the magic competition. I admire people who are rude. In fact, when I started calling myself “Black Wolf”, my aim was to be rude as I can, to both submitters and approvers.
The graphics in Simon 2 are beautiful and are a bit detailed than those of the first episode. Sordid's Tower of Doom looks magnificent when surrounded by lava, which light up the dark areas of its exterior. The game's map presents a bird's-eye view of the city, which looks excellent. The map is too big to fit on one screen, so it can be scrolled left to right to see even more beautiful scenery. My favorite area is the one near the end of the game.
The interface is clean and it isn't cluttered with commands that fill up half of the screen. The eight icons (four on each side) are drawn nicely and are obvious what their function is. The icons are separated by the inventory. The arrows which you use to scroll vertically through the inventory are on each side, rather on the right like the last episode.
There is a lot of humor in the game, and most of them are delivered by Simon and the other characters. I enjoyed listening to the guy that looks like the member of the A-Team (“Whataya want, fool?”). Speaking of the characters, some of them, including Sordid, Calypso, Swampling, and the woodworms, are voiced by the same people that did the last episode. It's a bit of a pity that Simon is voiced by a different actor this time, but I assume that as he was passing through his teenage years, his voice broke so that he sounded like a man, rather than a boy.
The game's soundtrack is well done. In my opinion, the music is excellent when played with MPU-401, rather than Sound Blaster. The sounds are what you expect from a LucasArts game. The ending to Simon 2 is quite humorous than all the funny endings that I watched so far.
Unlike the first episode, there is no map card in your inventory this time, which you click to bring up the map. You are expected to walk two or three screens out of the area just to bring up the map. I found this a bit tedious and I was not sure if I took the right path out of the area so that the map would be displayed.
Like the first episode, all the recent items that you picked up are located at the top of the inventory, and not the bottom like they should.
The Bottom Line
Simon 2 applies to everyone. All your favorite characters from the first episode are back, and they have the same voices, except for Simon, and all characters act and look the same. The only exception is Simon had a makeover. Not only is he a wizard wearing a pony tail and a red outfit, but he also has some attitude. The sound and graphics are great, and the humor is typical to that of the first episode.
DOS · by Katakis | カタキス (43092) · 2005
Simon is back, and as my title suggests, he most definitely HAS entered puberty. The first game, which was a good game in its own right, had Simon as a younger kid with a dry wit, but now he has become a teenager with a terrible sense of style (the ponytail!), and also is going through a stage of being generally mean-spirited and with a dry wit...causing hilarious results!
I'm not completely sure if Simon 2 is better than the first game, but either way, it's definitely funnier! All of the characters are back, including the evil wizard Sordid... the Swampling now owns a Mcdonalds-esque fast-food joint, where millions pay money to eat the disgusting swamp food, Calypso owns a magic shop, and the demons , Gerald and Max, in MY opinion the funniest characters, are still the same..."Like, yeah". :)
Somehow, Simon himself still manages to remain a likable character, even with that ponytail and...other things. After all, he isn't that far off from a standard teenager...
Brian Bowles' voice as Simon. It doesn't fit, and sounds like an adult. They should have just gotten Chris Barrie from the first game to return, he IS Simon's voice.
Also, some of the game's puzzles are just...illogical.
The Bottom Line
Simon The Sorcerer 2 is a good follow up, and a good game in its own right, too.
DOS · by Mr. Me (28) · 2003
Simon the Sorcerer II picks up a few years after the end of the first game. Simon, now a teenager, is once again zapped into the strange fantasy realm in order to do battle with an evil wizard. It features improved graphics and sound, along with more of the point n' click, adventure game play and British comedy that we came to love from the first Simon adventure.
Some of the game's jokes may not work well on an American audience. It is sometimes hard to believe that this is the same world that Simon explored in the first game and some of the comedy came off as a bit too politically incorrect/offensive; i.e. the African musician or the gay interior designer.
The Bottom Line
Simon the Sorcerer II offers more of the same with improved graphics and sound. The game is longer and more challenging then the first game, but not unfairly so. The British comedy is, for the most part, funny except for a few situations that came off as being more petty and malicious then funny.
Windows · by ETJB (428) · 2010
The Amiga version, which wasn't released until several years later (and by a totally different company), didn't feature any background music at all. The reason was because the Amiga can't play MIDI music natively.
The game's title was obviously inspired by the first book of C. S. Lewis' The Chronicles of Narnia, entitled The Lion, the Witch and the Wardrobe.
- PC Player
- 1996 (Issue 1) - Best Adventure in 1995
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Game added by Swordmaster.
Game added June 30, 2000. Last modified January 24, 2024.