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Description

Wings of Fury is an action game with some minor simulation aspects, in which you are the pilot of an American F6F Hellcat plane. The setting of the game is the Pacific during World War II.

It is your job to defeat the Japanese by destroying enemy bunkers, machine gun nests and barracks on a series of islands. Barracks and gun nests can be bombarded with regular bombs, while you'll have to use rockets to take out the concrete bunkers. After a successful bombing run, return to mow down the Japanese soldiers with your machine guns. You also have to sink Japanese battleships with torpedoes and engage in dogfights with enemy fighter planes.

You start each mission by taking off from an aircraft carrier, which you'll have to protect from assaults by Japanese torpedo planes. Whenever you run out of fuel, bombs, rockets or machine gun ammo you can replenish those by returning to your carrier. Your carrier is also the place to repair damage to your plane.

The Gameboy Color version of Wings of Fury has a toned down violence level. You no longer mow down Japanese soldiers with your machine guns, instead you bombard jeeps & trucks. Also missing in this version are the Japanese torpedo planes and the small 1st-person view window. New are some extra manoeuvres for your plane like a barrel roll and a review of your ammo consumption after each mission. Using less ammo than allocated gives you bonus points.

Screenshots

Wings of Fury DOS Game Over (CGA)
Wings of Fury Game Boy Color Pressing start pauses the game and brings up the mission status screen; it tells you which targets you still need to take out
Wings of Fury DOS Load & save game menu.
Wings of Fury DOS Bombarding enemy barracks.

Alternate Titles

  • "Wings" -- Sharp X68000 and PC-98 title
  • "ウイングス" -- Japanese spelling

Part of the Following Groups

User Reviews

Sopwith-Deluxe heads for the Pacific. DOS Roedie (5205)
a relative good remake of a great classic! Game Boy Color chromax (20)

Critic Reviews

Tilt Amstrad CPC Mar, 1990 16 out of 20 80
Total! (Germany) Game Boy Color May, 2000 2 out of 6 80
Power Unlimited Game Boy Color Aug, 2000 7.9 out of 10 79
Commodore Format Commodore 64 Nov, 1990 77 out of 100 77
Jeuxvideo.com Amiga May 04, 2010 15 out of 20 75
Jeuxvideo.com Game Boy Color Jun 01, 2000 15 out of 20 75
All Game Guide Game Boy Color 1999 3.5 Stars3.5 Stars3.5 Stars3.5 Stars3.5 Stars 70
ASM (Aktueller Software Markt) Amiga Sep, 1990 7.4 out of 12 62
ASM (Aktueller Software Markt) DOS Oct, 1990 6.2 out of 12 52
Amiga Joker Amiga Nov, 1989 51 out of 100 51

Forums

Topic # Posts Last Post
X68000 version: what sound do the killed make? 1 lilalurl (726)
Oct 16, 2013

Trivia

The disk copy protection for the Apple II version was implemented by Roland Gustafsson. It is an "18 sector" protection. There are 6 large sectors on each track that contain the equivalent of 3 sectors worth of data from a normal Apple II Dos 3.3 disk (6*3=18).

Related Web Sites

Contributed to by PCGamer77 (3003), Infernos (12034), Kevin Long (8), Christian Klein (6023), Martin Smith (62961), Roedie (5205) and Terok Nor (22297)