DescriptionWings of Fury is an action game with some minor simulation aspects, in which you are the pilot of an American F6F Hellcat plane. The setting of the game is the Pacific during World War II.
It is your job to defeat the Japanese by destroying enemy bunkers, machine gun nests and barracks on a series of islands. Barracks and gun nests can be bombarded with regular bombs, while you'll have to use rockets to take out the concrete bunkers. After a successful bombing run, return to mow down the Japanese soldiers with your machine guns. You also have to sink Japanese battleships with torpedoes and engage in dogfights with enemy fighter planes.
You start each mission by taking off from an aircraft carrier, which you'll have to protect from assaults by Japanese torpedo planes. Whenever you run out of fuel, bombs, rockets or machine gun ammo you can replenish those by returning to your carrier. Your carrier is also the place to repair damage to your plane.
The Gameboy Color version of Wings of Fury has a toned down violence level. You no longer mow down Japanese soldiers with your machine guns, instead you bombard jeeps & trucks. Also missing in this version are the Japanese torpedo planes and the small 1st-person view window. New are some extra manoeuvres for your plane like a barrel roll and a review of your ammo consumption after each mission. Using less ammo than allocated gives you bonus points.
There are no promo images for this game
- "Wings" -- Sharp X68000 and PC-98 title
- "ウイングス" -- Japanese spelling
Part of the Following Groups
|Sopwith-Deluxe heads for the Pacific.||DOS||Roedie (5288)|
|a relative good remake of a great classic!||Game Boy Color||chromax (20)|
|IGN||Game Boy Color||Jan 06, 2000||8 out of 10||80|
|Tilt||Amstrad CPC||Mar, 1990||16 out of 20||80|
|Power Unlimited||Game Boy Color||Aug, 2000||7.9 out of 10||79|
|Commodore Format||Commodore 64||Nov, 1990||77 out of 100||77|
|Power Play||Amiga||Nov, 1990||65 out of 100||65|
|ASM (Aktueller Software Markt)||Amiga||Sep, 1990||7.4 out of 12||62|
|Pocket Magazine / Pockett Videogames||Game Boy Color||Sep 01, 2000||60|
|ASM (Aktueller Software Markt)||DOS||Oct, 1990||6.2 out of 12||52|
|Amiga Joker||Amiga||Nov, 1989||51 out of 100||51|
|Amiga Power||Amiga||May, 1991||33|
|Topic||# Posts||Last Post|
|X68000 version: what sound do the killed make?||1||lilalurl (732)
Oct 16, 2013
TriviaThe disk copy protection for the Apple II version was implemented by Roland Gustafsson. It is an "18 sector" protection. There are 6 large sectors on each track that contain the equivalent of 3 sectors worth of data from a normal Apple II Dos 3.3 disk (6*3=18).
Related Web Sites
- Broderbund (Broderbund Website)