MobyRank MobyScore
Game Boy Advance
72
3.6
NES
81
3.7
Wii
...
2.0

Description

The first of many sequels to The Legend Of Zelda. Link has just turned 16, and discovers a strange birthmark on his hand. With the help of Impa, Zelda's nursemaid, Link discovers this mark is the key to unlock a secret room where Princess Zelda lies sleeping. When young, Princess Zelda was given knowledge of the Triforce of power which was used to rule the kingdom of Hyrule, but when a magician unsuccessfully tried to find out about the Triforce from Zelda, he put her into an eternal sleep. In his grief, the prince placed Zelda in this room hoping she may wake some day. He ordered all female children in the royal household to be named Zelda from this point on, so the tragedy would not be forgotten. Now, to bring Princess Zelda back, Link must locate all the pieces of the Triforce which have been hidden throughout the land.

Each piece of the Triforce is in a temple guarded by a powerful monster which must be defeated. At the same time, Ganon's underlings are still around and gaining in strength and number. It is said Ganon could be brought back to life by sprinkling the blood of the one who defeated him on the ashes (Link!).

Zelda II: The Adventure of Link is a hybrid action/RPG game. The gameplay alternates between a top-down view (when traveling the land) and side-scrolling perspectives (when fighting, in a temple, or town). In the top-down view, Link cannot do much except for walking: in the side-scrolling action view, however, he can fight, cast spells, collect items and talk to people.

When Link encounters an enemy in the wilderness, or enters a location which contains enemies, he can fight them with his sword. If Link is at full health, his sword can be thrown, but when he is hurt, he can only fight in melee. Link has a shield which protects him against some of the enemies' attacks if they strike the shield. Touching an enemy or getting hit by their attacks decreases Link's health. Link can replenish his health completely by encountering a fairy in the wilderness, or by using the services of a healer in a town.

Link also has a "magic" meter. He can cast spells (as long as he learned them first) if he has some magic left. Spells cost a various amount of magic. They have various effects: they cure Link, allow him to jump very high, shoot fireballs etc. Magic can be refilled by collecting blue and red jars sometimes left behind by enemies.

When Link slays an enemy, it might leave behind an item, or give Link some experience. When Link gains enough experience, he gains a level, which allows him to buy weapon power/maximum magic/maximum health upgrades for his experience points, or he can decide not to buy anything and stockpile his experience points for later use.

There are some items to be found that are necessary to get past certain points in the game. The Adventure of Link features a battery backup so games can be saved without the need for passwords.

Alternate Titles

  • "リンクの冒険" -- Japanese Spelling
  • "Zelda II: Riinku no Bouken" -- Literal Japanese title

Part of the Following Groups


Merchant Title Platform Price  
Amazon
Zelda II: The Adventure of Link (Classic NES Series) Game Boy Advance $9.24  
Zelda II: The Adventure of Link NES $6.74  
Zelda II: The Adventure of Link (Classic NES Series) Game Boy Advance $9.24  
ebay.com
Zelda II: The Adventure of Link    
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User Reviews

Nowhere to run but left and right in this Zelda game--and it's a masterpiece NES J. P. Gray (111)
Is that a child in your pocket? NES Adzuken (189)
Not That Bad Actually NES MasterMegid (868)
A lackluster game when it comes to other games in the series, but it's still one of the better games on the NES. NES Joel Mitchell (14)
Clearly a separate WIP title with Zelda IP added in late development NES Zaghadka (68)
Definitely the most challenging Zelda NES J O (9)
The game that should never have come out. NES skl (1163)
The toughest Zelda release NES cinthya gomez (2)

The Press Says

The Video Game Critic NES Apr 05, 2008 A- 91
Play Magazine Game Boy Advance 2004 8.5 out of 10 85
IGN Wii Jun 04, 2007 8.5 out of 10 85
Armchair Empire, The Game Boy Advance Jan 09, 2005 8.5 out of 10 85
Nintendo Land NES 2003 79 out of 100 79
RPGFan Wii Aug 21, 2007 77 out of 100 77
Jeuxvideo.com Game Boy Advance Jan 12, 2005 15 out of 20 75
IGN Game Boy Advance Oct 26, 2004 7 out of 10 70
Cheat Code Central Game Boy Advance 2004 3 out of 5 60
Eurogamer.de Wii Mar 12, 2007 2 out of 5 40

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Trivia

Many of the villages share their names with characters from Ocarina of Time (Ruto, Rauru, Mido and Saria, etc.)

Interestingly enough, Ocarina is considered to be the first Zelda game continuity-wise, so it's possible the villages are named in their honour, at least in the case of the Sages(Rauru, etc.).


This entry was contributed by gamewarrior (5122) and Servo (51891)
 

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