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Christer Ericson

aka: Christer Ericsson
Moby ID: 46962

Credits (64 credits on 56 games)

Production
PixelJunk Shooter (2009, PlayStation 3) Director of Tools and Technology
God of War II (2007, PlayStation 2) Director of Tools And Technology
Design
MDK (1997, PlayStation) Additional Design
Programming/Engineering
Journey (2015, PlayStation 4) Directors of Technology
God of War: Ascension (2013, PlayStation 3) Directors of Technology
Starhawk (2012, PlayStation 3) Directors of Technology
Journey (2012, PlayStation 3) Directors of Technology
God of War: Ghost of Sparta (2011, PlayStation 3) Directors of Technology
PixelJunk Shooter 2 (2011, PlayStation 3) Directors of Technology
God of War: Ghost of Sparta (2010, PSP) Directors of Technology
God of War III (2010, PlayStation 3) Directors of Technology
Fat Princess: Fistful of Cake (2010, PSP) Director of Tools and Technology
God of War Collection (2009, PlayStation 3) Directors of Technology
Fat Princess (2009, PlayStation 3) Director of Tools and Technology
Flower (2009, PlayStation 3) Director of Tools and Technology
Ratchet & Clank Future: Tools of Destruction (2007, PlayStation 3) ICE Team
Warhawk (2007, PlayStation 3) Director of Tools and Technology
Warhawk (2007, PlayStation 3) ICE TEAM
Formula 1: Championship Edition (2007, PlayStation 3) ICE Team
flOw (2007, PlayStation 3) Technical Directors
God of War II (2007, PlayStation 2) Lead Engine Programmer
God of War (2005, PlayStation 2) Lead Engine Programmer
Kinetica (2001, PlayStation 2) Lead Tools Programmer
Tony Hawk's Pro Skater (2000, Dreamcast) Programming
Tony Hawk's Pro Skater (1999, PlayStation) Programming
MDK (1997, PlayStation) Playstation Programmers
SpeedRage (1996, DOS) Additional Programming
Technology
Call of Duty: Modern Warfare III (2023, PlayStation 4) Activision Central Tech
Crash Team Rumble (2023, PlayStation 5) Vice President of Technology, Central Tech
Call of Duty: MWII - Modern Warfare II (2022, Windows) Central Technology
Call of Duty: MWII - Modern Warfare II (2022, Xbox Series) Central Technology
Call of Duty: Black Ops - Cold War (2020, PlayStation 4) Activision Central Technology
Tony Hawk's Pro Skater 1 + 2 (2020, Windows) Vice President of Technology, Central Studios
Call of Duty: Warzone (2020, Windows) Central Technology
Call of Duty: Modern Warfare (2019, Windows) Central Technology
Call of Duty: Modern Warfare (2019, PlayStation 4) Central Technology
Call of Duty: Black Ops IIII (2018, PlayStation 4) Activision Central Technology
Call of Duty: Black Ops III (2015, Windows) Central Technology
The Order: 1886 (2015, PlayStation 4) Directors of Technology
Hohokum (2014, PS Vita) Directors of Technology
Escape Plan (2013, PlayStation 4) Directors of Technology
Sound Shapes (2013, PlayStation 4) Directors of Technology
PlayStation All-Stars Battle Royale (2012, PlayStation 3) Directors of Technology
The Unfinished Swan (2012, PlayStation 3) Director of Technology
Sorcery (2012, PlayStation 3) Directors of Technology
Datura (2012, PlayStation 3) Directors of Technology
Twisted Metal (2012, PlayStation 3) Director of Technology
.detuned (2009, PlayStation 3) Director of Tools and Technology
Linger in Shadows (2008, PlayStation 3) Director of Tools and Technology
Support
God of War (2018, PlayStation 4) Additional Development Support
Apocalypse (1998, PlayStation) Support
Thanks
Garshasp: Temple of the Dragon (2012, Windows) Special Thanks to
Garshasp: The Monster Slayer (2011, Windows) Special Thanks to
Killzone 3 (2011, PlayStation 3) Special Thanks
Tag: The Power of Paint (2008, Windows) Ted Special Thanks
Resistance: Fall of Man (2006, PlayStation 3) Special thanks to the ICE team
Other
Call of Duty: Vanguard (2021, Windows) Activision Central Tech
Call of Duty: Modern Warfare 2 - Campaign Remastered (2020, PlayStation 4) Activision®
Call of Duty: WWII (2017, Windows) Activision Publishing
Call of Duty: Modern Warfare - Remastered (2017, PlayStation 4) Activision
Call of Duty: Infinite Warfare (2016, PlayStation 4) Activision
Dirty Drivin' (2011, Arcade) Uses code from “Real-Time Collision Detection” by
H2Overdrive (2009, Arcade) Uses code from “Real-Time Collision Detection” by
Killzone 2 (2009, PlayStation 3) SCEA Santa Monica Studios