Linger in Shadows

Moby ID: 64950


Linger in Shadows is an unusual PSN release. It is a commercial demo meant to showcase the work of the Polish demoscene group Plastic. Originally released as a movie, it was adapted to an interactive project for a PS3 release. It has a run-time of seven minutes and can be watched (watch) or played (linger) from the main menu. It is a story about evil, but largely told in an abstract way. As with many demoscene projects, it mostly serves to showcase artwork and rendering techniques accompanied by a full soundtrack.

The movie stops at certain moments and then the player has to perform a certain actions to progress, such as pressing a button, distorting the visuals with SIXAXIS controller movement, manipulating a user-controlled camera to look around or to take a photo, or scratching back and forth in the timeline using L2 and R2. When successful, the next sequence is shown. Some parts of the environment can be manipulated to rotate objects or move light sources. Hidden in the game are nine greetings to other demogroups, unlocked by taking a picture of a certain symbol in the environment. Once found, these light up in a Trivial Pursuit-like circle and are often rewarded with trophies. Unlocking a next sequence (sigil) offers trophies as well, but trophies are only provided after quitting the game.

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Credits (PlayStation 3 version)

97 People (89 developers, 8 thanks) · View all

Directed by
Written by
Lead Programmer
Tools & Scripting
Lead 3D Artist
Lead Texture Artist
Lead Environment Artist
Lead Low Level Programmer
Lead High Level Programmer
Original Music Score
Lead Animator
Additional Paintings
Additional Art
Additional Tools
Knowledge Base
Demoscene Introduction
Additional Music
Special Thanks
Senior Producer
Associate Producer
Senior Designer
Director of Technology
[ full credits ]



Average score: 49% (based on 3 ratings)


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  • MobyGames ID: 64950
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Contributors to this Entry

Game added by Sciere.

Game added April 8, 2014. Last modified February 13, 2023.