Colin Reed
aka:
C. Reed
Moby ID: 57562
Credits (34 credits on 29 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
---|---|
Forza Motorsport (2023, Windows) | Principal Rendering Software Engineering Lead |
Forza Horizon 5 (2021, Windows) | Turn 10 Is |
Forza Horizon 4 (2018, Xbox One) | T10 Studios is |
Forza Motorsport 7 (2017, Xbox One) | Engine Lead |
Forza Horizon 3 (2016, Xbox One) | Turn 10 is |
Forza Motorsport 6: Apex (2016, Windows Apps) | Principal Engine Lead |
Forza Horizon 2 Presents Fast & Furious (2015, Xbox One) | Turn 10 Studios is |
Forza Horizon 2 (2014, Xbox One) | Turn 10 Studios is |
Forza Motorsport 5 (2013, Xbox One) | Senior Lead Graphics & Systems Engineer |
Forza Horizon (2012, Xbox 360) | Turn 10 Studios is |
Forza Motorsport 4 (2011, Xbox 360) | Lead Graphics Engineers |
Forza Motorsport 3 (2009, Xbox 360) | Engine / Systems Team |
Metroid Prime: Hunters (2006, Nintendo DS) | Technical Programming Lead |
1080° Snowboarding (1998, Nintendo 64) | Programmer |
Stunt Race FX (1994, SNES) | Programmers |
2D scrolling | |
---|---|
Ghostbusters II (1989, Amiga) | Programming Team |
Dream Warrior (1988, Commodore 64) | Programming |
3rd-person (Other) | |
---|---|
NBA Action (1996, SEGA Saturn) | Technical Programmer |
The Crow: City of Angels (1996, PlayStation) | 3D Technology |
Scooby-Doo Mystery (1995, SNES) | Programming |
NHL All-Star Hockey (1995, SEGA Saturn) | 3D Interface |
Action | |
---|---|
Scoregasm (2011, Windows) | Super Cool Folk (Cersoft) |
Metroid Prime: Hunters (2006, Nintendo DS) | Technical Programming Lead |
The Crow: City of Angels (1996, PlayStation) | 3D Technology |
Brat (1991, Amiga) | Programming |
Incredible Shrinking Sphere (1989, Amiga) | Coding |
Ghostbusters II (1989, Amiga) | Programming Team |
Dream Warrior (1988, Commodore 64) | Programming |
Add-on | |
---|---|
H!Zone (1996, DOS) | Levels made with utilities by (BSP Node Builder) |
Adventure | |
---|---|
Scooby-Doo Mystery (1995, SNES) | Programming |
Arcade | |
---|---|
The Crow: City of Angels (1996, PlayStation) | 3D Technology |
Stunt Race FX (1994, SNES) | Programmers |
Automobile | |
---|---|
Forza Motorsport (2023, Windows) | Principal Rendering Software Engineering Lead |
Forza Horizon 5 (2021, Windows) | Turn 10 Is |
Forza Horizon 4 (2018, Xbox One) | T10 Studios is |
Forza Street (2018, Windows Apps) | Turn 10 is |
Forza Motorsport 7 (2017, Xbox One) | Engine Lead |
Forza Horizon 3 (2016, Xbox One) | Turn 10 is |
Forza Motorsport 6: Apex (2016, Windows Apps) | Principal Engine Lead |
Forza Horizon 2 Presents Fast & Furious (2015, Xbox One) | Turn 10 Studios is |
Forza Horizon 2 (2014, Xbox One) | Turn 10 Studios is |
Forza Motorsport 5 (2013, Xbox One) | Senior Lead Graphics & Systems Engineer |
Forza Horizon (2012, Xbox 360) | Turn 10 Studios is |
Forza Motorsport 4 (2011, Xbox 360) | Lead Graphics Engineers |
Forza Motorsport 3 (2009, Xbox 360) | Engine / Systems Team |
Stunt Race FX (1994, SNES) | Programmers |
Basketball | |
---|---|
NBA Action (1996, SEGA Saturn) | Technical Programmer |
Beat 'em up / brawler | |
---|---|
The Crow: City of Angels (1996, PlayStation) | 3D Technology |
Behind view | |
---|---|
Forza Motorsport (2023, Windows) | Principal Rendering Software Engineering Lead |
Forza Horizon 5 (2021, Windows) | Turn 10 Is |
Forza Horizon 4 (2018, Xbox One) | T10 Studios is |
Forza Street (2018, Windows Apps) | Turn 10 is |
Forza Motorsport 7 (2017, Xbox One) | Engine Lead |
Forza Horizon 3 (2016, Xbox One) | Turn 10 is |
Forza Motorsport 6: Apex (2016, Windows Apps) | Principal Engine Lead |
Forza Horizon 2 Presents Fast & Furious (2015, Xbox One) | Turn 10 Studios is |
Forza Horizon 2 (2014, Xbox One) | Turn 10 Studios is |
Forza Motorsport 5 (2013, Xbox One) | Senior Lead Graphics & Systems Engineer |
Forza Horizon (2012, Xbox 360) | Turn 10 Studios is |
Forza Motorsport 4 (2011, Xbox 360) | Lead Graphics Engineers |
Forza Motorsport 3 (2009, Xbox 360) | Engine / Systems Team |
1080° Avalanche (2003, GameCube) | Special Thanks |
1080° Snowboarding (1998, Nintendo 64) | Programmer |
Stunt Race FX (1994, SNES) | Programmers |
Contemporary | |
---|---|
Forza Horizon 5 (2021, Windows) | Turn 10 Is |
Forza Horizon 4 (2018, Xbox One) | T10 Studios is |
Pikmin (2008, Wii) | Main System Programming |
Cyberpunk / dark sci-fi | |
---|---|
The Crow: City of Angels (1996, PlayStation) | 3D Technology |
Dream Warrior (1988, Commodore 64) | Programming |
Diagonal-down | |
---|---|
Pikmin (2008, Wii) | Main System Programming |
Ghostbusters II (1989, Amiga) | Programming Team |
Direct control | |
---|---|
Forza Motorsport (2023, Windows) | Principal Rendering Software Engineering Lead |
Forza Horizon 5 (2021, Windows) | Turn 10 Is |
Forza Horizon 4 (2018, Xbox One) | T10 Studios is |
Forza Street (2018, Windows Apps) | Turn 10 is |
Forza Motorsport 7 (2017, Xbox One) | Engine Lead |
Forza Horizon (2012, Xbox 360) | Turn 10 Studios is |
NBA Action (1996, SEGA Saturn) | Technical Programmer |
Incredible Shrinking Sphere (1989, Amiga) | Coding |
Europe | |
---|---|
Forza Horizon 4 (2018, Xbox One) | T10 Studios is |
Fantasy | |
---|---|
Pikmin (2008, Wii) | Main System Programming |
King Arthur's World (1992, SNES) | Game Code (C. Reed) |
Ghostbusters II (1989, Amiga) | Programming Team |
Hockey | |
---|---|
NHL All-Star Hockey (1995, SEGA Saturn) | 3D Interface |
Isometric | |
---|---|
NHL All-Star Hockey (1995, SEGA Saturn) | 3D Interface |
Brat (1991, Amiga) | Programming |
Incredible Shrinking Sphere (1989, Amiga) | Coding |
Ghostbusters II (1989, Amiga) | Programming Team |
Item | |
---|---|
H!Zone (1996, DOS) | Levels made with utilities by (BSP Node Builder) |
Licensed | |
---|---|
Forza Horizon 2 Presents Fast & Furious (2015, Xbox One) | Turn 10 Studios is |
NBA Action (1996, SEGA Saturn) | Technical Programmer |
The Crow: City of Angels (1996, PlayStation) | 3D Technology |
Scooby-Doo Mystery (1995, SNES) | Programming |
NHL All-Star Hockey (1995, SEGA Saturn) | 3D Interface |
Ghostbusters II (1989, Amiga) | Programming Team |
NPC / enemy | |
---|---|
H!Zone (1996, DOS) | Levels made with utilities by (BSP Node Builder) |
North America | |
---|---|
Forza Horizon 5 (2021, Windows) | Turn 10 Is |
Oceania | |
---|---|
Forza Horizon 3 (2016, Xbox One) | Turn 10 is |
Off-roading | |
---|---|
Forza Horizon 5 (2021, Windows) | Turn 10 Is |
Forza Horizon 4 (2018, Xbox One) | T10 Studios is |
Forza Horizon 3 (2016, Xbox One) | Turn 10 is |
Forza Horizon 2 (2014, Xbox One) | Turn 10 Studios is |
Forza Horizon (2012, Xbox 360) | Turn 10 Studios is |
Other | |
---|---|
H!Zone (1996, DOS) | Levels made with utilities by (BSP Node Builder) |
Puzzle | |
---|---|
Pikmin (2008, Wii) | Main System Programming |
Brat (1991, Amiga) | Programming |
Incredible Shrinking Sphere (1989, Amiga) | Coding |
Puzzle elements | |
---|---|
Metroid Prime: Hunters (2006, Nintendo DS) | Technical Programming Lead |
Scooby-Doo Mystery (1995, SNES) | Programming |
Racing / Driving | |
---|---|
Forza Motorsport (2023, Windows) | Principal Rendering Software Engineering Lead |
Forza Horizon 5 (2021, Windows) | Turn 10 Is |
Forza Horizon 4 (2018, Xbox One) | T10 Studios is |
Forza Street (2018, Windows Apps) | Turn 10 is |
Forza Motorsport 7 (2017, Xbox One) | Engine Lead |
Forza Horizon 3 (2016, Xbox One) | Turn 10 is |
Forza Motorsport 6: Apex (2016, Windows Apps) | Principal Engine Lead |
Forza Horizon 2 Presents Fast & Furious (2015, Xbox One) | Turn 10 Studios is |
Forza Horizon 2 (2014, Xbox One) | Turn 10 Studios is |
Forza Motorsport 5 (2013, Xbox One) | Senior Lead Graphics & Systems Engineer |
Forza Horizon (2012, Xbox 360) | Turn 10 Studios is |
Forza Motorsport 4 (2011, Xbox 360) | Lead Graphics Engineers |
Forza Motorsport 3 (2009, Xbox 360) | Engine / Systems Team |
Stunt Race FX (1994, SNES) | Programmers |
Real-time | |
---|---|
Forza Street (2018, Windows Apps) | Turn 10 is |
Pikmin (2008, Wii) | Main System Programming |
NBA Action (1996, SEGA Saturn) | Technical Programmer |
King Arthur's World (1992, SNES) | Game Code (C. Reed) |
Dream Warrior (1988, Commodore 64) | Programming |
Regional differences | |
---|---|
The Crow: City of Angels (1996, PlayStation) | 3D Technology |
Sci-fi / futuristic | |
---|---|
Metroid Prime: Hunters (2006, Nintendo DS) | Technical Programming Lead |
Ghostbusters II (1989, Amiga) | Programming Team |
Dream Warrior (1988, Commodore 64) | Programming |
Shooter | |
---|---|
Scoregasm (2011, Windows) | Super Cool Folk (Cersoft) |
Metroid Prime: Hunters (2006, Nintendo DS) | Technical Programming Lead |
Ghostbusters II (1989, Amiga) | Programming Team |
Dream Warrior (1988, Commodore 64) | Programming |
Side view | |
---|---|
NHL All-Star Hockey (1995, SEGA Saturn) | 3D Interface |
King Arthur's World (1992, SNES) | Game Code (C. Reed) |
Ghostbusters II (1989, Amiga) | Programming Team |
Dream Warrior (1988, Commodore 64) | Programming |
Simulation | |
---|---|
Forza Motorsport (2023, Windows) | Principal Rendering Software Engineering Lead |
Snowboarding / skiing | |
---|---|
1080° Avalanche (2003, GameCube) | Special Thanks |
1080° Snowboarding (1998, Nintendo 64) | Programmer |
Sports | |
---|---|
1080° Avalanche (2003, GameCube) | Special Thanks |
1080° Snowboarding (1998, Nintendo 64) | Programmer |
NBA Action (1996, SEGA Saturn) | Technical Programmer |
NHL All-Star Hockey (1995, SEGA Saturn) | 3D Interface |
Story / mission | |
---|---|
H!Zone (1996, DOS) | Levels made with utilities by (BSP Node Builder) |
Strategy / tactics | |
---|---|
Pikmin (2008, Wii) | Main System Programming |
King Arthur's World (1992, SNES) | Game Code (C. Reed) |
Street racing | |
---|---|
Forza Horizon 5 (2021, Windows) | Turn 10 Is |
Forza Horizon 4 (2018, Xbox One) | T10 Studios is |
Forza Street (2018, Windows Apps) | Turn 10 is |
Forza Horizon 3 (2016, Xbox One) | Turn 10 is |
Forza Horizon 2 (2014, Xbox One) | Turn 10 Studios is |
Forza Horizon (2012, Xbox 360) | Turn 10 Studios is |
Forza Motorsport 3 (2009, Xbox 360) | Engine / Systems Team |
Top-down | |
---|---|
Scoregasm (2011, Windows) | Super Cool Folk (Cersoft) |
Brat (1991, Amiga) | Programming |
Incredible Shrinking Sphere (1989, Amiga) | Coding |
Track racing | |
---|---|
Forza Motorsport (2023, Windows) | Principal Rendering Software Engineering Lead |
Forza Motorsport 7 (2017, Xbox One) | Engine Lead |
Forza Motorsport 6: Apex (2016, Windows Apps) | Principal Engine Lead |
Forza Motorsport 5 (2013, Xbox One) | Senior Lead Graphics & Systems Engineer |
Forza Motorsport 4 (2011, Xbox 360) | Lead Graphics Engineers |
Forza Motorsport 3 (2009, Xbox 360) | Engine / Systems Team |
Stunt Race FX (1994, SNES) | Programmers |
Tricks / stunts | |
---|---|
1080° Avalanche (2003, GameCube) | Special Thanks |
Vehicle simulator | |
---|---|
Stunt Race FX (1994, SNES) | Programmers |