007: Legends (2012, PlayStation 3)
|
Programming |
007: Legends (2012, Windows)
|
Programming |
GoldenEye 007: Reloaded (2011, PlayStation 3)
|
Programming |
GoldenEye 007: Reloaded (2011, Xbox 360)
|
Programming |
GoldenEye 007 (2010, Wii)
|
Programming |
Vancouver 2010 (2010, Xbox 360)
|
Programming |
Beijing 2008 (2008, Xbox 360)
|
Programming |
Without Warning (2005, PlayStation 2)
|
Programming |
Lara Croft: Tomb Raider - The Angel of Darkness (2003, Macintosh)
|
FX Programmer |
Lara Croft: Tomb Raider - The Angel of Darkness (2003, PlayStation 2)
|
FX Programmer |
Thunderstrike: Operation Phoenix (2001, PlayStation 2)
|
Additional Front-End Programming |
Lara Croft: Tomb Raider - Curse of the Sword (2001, Game Boy Color)
|
Programming |
Fighting Force 2 (1999, PlayStation)
|
Programming |
Fighting Force 2 (1999, Dreamcast)
|
Programmers |
Ninja: Shadow of Darkness (1998, PlayStation)
|
Additional Programmers |
Machine Head (1996, DOS)
|
Lead Programmers |
Machine Head (1996, PlayStation)
|
Lead Programmer |
Machine Head (1996, SEGA Saturn)
|
Lead Programmer |
BC Racers (1995, DOS)
|
Additional Code Carving (Core) |
BC Racers (1995, 3DO)
|
Programmed by |
BC Racers (1994, SEGA CD)
|
Programmed by |
Premiere (1994, Amiga CD32)
|
Screenplay (Programmer) |
Chuck Rock II: Son of Chuck (1994, Amiga CD32)
|
Main Programmer |
Astérix and the Great Rescue (1993, Genesis)
|
Presentation Coding |
Blastar (1993, Amiga)
|
Intro and End Sequence Coding |
Wonder Dog (1993, Amiga)
|
Amiga Coding |
Chuck Rock II: Son of Chuck (1993, Amiga)
|
Main Programmer |
Heimdall (1992, DOS)
|
Additional Coding |
Wolfchild (1992, Atari ST)
|
Intro programming |
Premiere (1992, Amiga)
|
Screenplay (Programmer) |
Wolfchild (1992, Amiga)
|
Intro programming |
Heimdall (1991, Amiga)
|
Additional Coding |