Russel Comte
aka:
R. Comte,
Russell Comte
Moby ID: 808
Credits (56 credits on 34 games)
- by Role
- by Date
- by Moby Score
- by Genre
2007 | |
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Test Drive Unlimited (PlayStation 2) | Art Director - Cars |
2004 | |
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TransFormers (PlayStation 2) | Art Directors |
2002 | |
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Grand Prix Challenge (PlayStation 2) | Racing Director |
2001 | |
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Le Mans 24 Hours (PlayStation 2) | Replay Cameras |
2000 | |
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Le Mans 24 Hours (Dreamcast) | Replay Cameras |
1999 | |
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GP 500 (Windows) | Director |
1998 | |
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Dethkarz (Windows) | Art Directors |
Top Gun: Fire at Will! (Macintosh) | Art Director |
1996 | |
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Top Gun: Fire at Will! (DOS) | Art Director |
1994 | |
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Star Trek: The Next Generation - Future's Past (SNES) | Artists (Lead Artist) |
1993 | |
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Battle Cars (SNES) | Graphics (as Russell Comte) |
1992 | |
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David Robinson's Supreme Court (Genesis) | Art Design by |
Cal Ripken Jr. Baseball (SNES) | Artwork and Animation by |
Batman Returns (SEGA CD) | Driving Game Additional Artists |
1991 | |
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TV Sports: Basketball (TurboGrafx-16) | Original Artwork |
ABC Wide World of Sports Boxing (DOS) | Art and Graphics by |
TV Sports: Hockey (TurboGrafx-16) | Artwork and Animation by |
Bo Jackson Baseball (DOS) | Graphic Artist |
1990 | |
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The Punisher (NES) | Graphics |
Rocket Ranger (NES) | Artwork |
The Hunt for Red October (NES) | Developers |
1989 | |
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The Crack of Doom (Apple II) | Artwork |
1988 | |
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The Shadows of Mordor (Apple II) | Artwork (as Russell Comte) |
Bedlam (Commodore 64) | Bedlam 64 |
Samurai Warrior: The Battles of.... Usagi Yojimbo (Commodore 64) | Graphics |
1987 | |
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Doc the Destroyer (Commodore 64) | Graphics |
Bad Street Brawler (DOS) | Art |
The Shadows of Mordor (Commodore 64) | Artwork (as Russell Comte) |
1986 | |
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Ardok the Barbarian (Commodore 64) | Art |
Fist: The Legend Continues (Commodore 64) | Character Animations and Sprites by |
Judge Dredd (Commodore 64) | Graphics designed by |
The Fellowship of the Ring (Amstrad CPC) | Graphics |
1985 | |
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Fighting Warrior (ZX Spectrum) | Graphics by |
The Fellowship of the Ring (Commodore 64) | Graphics |
1984 | |
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Mugsy (ZX Spectrum) | Graphics |
Sports Hero (ZX Spectrum) | Animations by |
Hellfire (ZX Spectrum) | All hi-res graphics in this game were developed by (using Melbourne House's program Melbourne Draw) |
1983 | |
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The Hobbit (Commodore 64) | Graphics (as Russell Comte) |