Russel Comte

aka: R. Comte, Russell Comte
Moby ID: 808

Credits (56 credits on 34 games)

1st-person
Test Drive Unlimited (2007, PlayStation 2) Art Director - Cars
TransFormers (2004, PlayStation 2) Art Directors
Grand Prix Challenge (2002, PlayStation 2) Racing Director
Le Mans 24 Hours (2001, PlayStation 2) Replay Cameras
GP 500 (1999, Windows) Director
Dethkarz (1998, Windows) Art Directors
Top Gun: Fire at Will! (1998, Macintosh) Art Director
Star Trek: The Next Generation - Future's Past (1994, SNES) Artists (Lead Artist)
The Crack of Doom (1989, Apple II) Artwork
The Shadows of Mordor (1988, Apple II) Artwork (as Russell Comte)
The Fellowship of the Ring (1986, Amstrad CPC) Graphics
The Hobbit (1983, Commodore 64) Graphics (as Russell Comte)
2D scrolling
Star Trek: The Next Generation - Future's Past (1994, SNES) Artists (Lead Artist)
Batman Returns (1992, SEGA CD) Driving Game Additional Artists
The Punisher (1990, NES) Graphics
Rocket Ranger (1990, NES) Artwork
The Hunt for Red October (1990, NES) Developers
Bad Street Brawler (1987, DOS) Art
Sports Hero (1984, ZX Spectrum) Animations by
3rd-person (Other)
TransFormers (2004, PlayStation 2) Art Directors
Le Mans 24 Hours (2001, PlayStation 2) Replay Cameras
Top Gun: Fire at Will! (1998, Macintosh) Art Director
Rocket Ranger (1990, NES) Artwork
Mugsy (1984, ZX Spectrum) Graphics
Action
TransFormers (2004, PlayStation 2) Art Directors
Star Trek: The Next Generation - Future's Past (1994, SNES) Artists (Lead Artist)
Batman Returns (1992, SEGA CD) Driving Game Additional Artists
ABC Wide World of Sports Boxing (1991, DOS) Art and Graphics by
The Punisher (1990, NES) Graphics
Rocket Ranger (1990, NES) Artwork
The Hunt for Red October (1990, NES) Developers
Bedlam (1988, Commodore 64) Bedlam 64
Samurai Warrior: The Battles of.... Usagi Yojimbo (1988, Commodore 64) Graphics
Doc the Destroyer (1987, Commodore 64) Graphics
Bad Street Brawler (1987, DOS) Art
Ardok the Barbarian (1986, Commodore 64) Art
Fist: The Legend Continues (1986, Commodore 64) Character Animations and Sprites by
Judge Dredd (1986, Commodore 64) Graphics designed by
Fighting Warrior (1985, ZX Spectrum) Graphics by
Hellfire (1984, ZX Spectrum) All hi-res graphics in this game were developed by (using Melbourne House's program Melbourne Draw)
Adventure
The Crack of Doom (1989, Apple II) Artwork
The Shadows of Mordor (1988, Apple II) Artwork (as Russell Comte)
The Fellowship of the Ring (1986, Amstrad CPC) Graphics
The Hobbit (1983, Commodore 64) Graphics (as Russell Comte)
Anime / Manga
Samurai Warrior: The Battles of.... Usagi Yojimbo (1988, Commodore 64) Graphics
Arcade
Batman Returns (1992, SEGA CD) Driving Game Additional Artists
The Hunt for Red October (1990, NES) Developers
Judge Dredd (1986, Commodore 64) Graphics designed by
Hellfire (1984, ZX Spectrum) All hi-res graphics in this game were developed by (using Melbourne House's program Melbourne Draw)
Automobile
Test Drive Unlimited (2007, PlayStation 2) Art Director - Cars
Grand Prix Challenge (2002, PlayStation 2) Racing Director
Le Mans 24 Hours (2001, PlayStation 2) Replay Cameras
Baseball
Cal Ripken Jr. Baseball (1992, SNES) Artwork and Animation by
Bo Jackson Baseball (1991, DOS) Graphic Artist
Basketball
David Robinson's Supreme Court (1992, Genesis) Art Design by
TV Sports: Basketball (1991, TurboGrafx-16) Original Artwork
Beat 'em up / brawler
Bad Street Brawler (1987, DOS) Art
Fist: The Legend Continues (1986, Commodore 64) Character Animations and Sprites by
Behind view
Test Drive Unlimited (2007, PlayStation 2) Art Director - Cars
Le Mans 24 Hours (2001, PlayStation 2) Replay Cameras
Dethkarz (1998, Windows) Art Directors
Star Trek: The Next Generation - Future's Past (1994, SNES) Artists (Lead Artist)
Battle Cars (1993, SNES) Graphics (as Russell Comte)
Batman Returns (1992, SEGA CD) Driving Game Additional Artists
Bo Jackson Baseball (1991, DOS) Graphic Artist
The Punisher (1990, NES) Graphics
Boxing
ABC Wide World of Sports Boxing (1991, DOS) Art and Graphics by
Classical antiquity
Hellfire (1984, ZX Spectrum) All hi-res graphics in this game were developed by (using Melbourne House's program Melbourne Draw)
Cold War
The Hunt for Red October (1990, NES) Developers
Crime
Mugsy (1984, ZX Spectrum) Graphics
Diagonal-down
David Robinson's Supreme Court (1992, Genesis) Art Design by
Bo Jackson Baseball (1991, DOS) Graphic Artist
Hellfire (1984, ZX Spectrum) All hi-res graphics in this game were developed by (using Melbourne House's program Melbourne Draw)
Direct control
Dethkarz (1998, Windows) Art Directors
Rocket Ranger (1990, NES) Artwork
Fighting Warrior (1985, ZX Spectrum) Graphics by
Fantasy
The Crack of Doom (1989, Apple II) Artwork
The Shadows of Mordor (1988, Apple II) Artwork (as Russell Comte)
Doc the Destroyer (1987, Commodore 64) Graphics
The Fellowship of the Ring (1986, Amstrad CPC) Graphics
Hellfire (1984, ZX Spectrum) All hi-res graphics in this game were developed by (using Melbourne House's program Melbourne Draw)
The Hobbit (1983, Commodore 64) Graphics (as Russell Comte)
Fighting
Doc the Destroyer (1987, Commodore 64) Graphics
Fixed / flip-screen
Rocket Ranger (1990, NES) Artwork
The Crack of Doom (1989, Apple II) Artwork
The Shadows of Mordor (1988, Apple II) Artwork (as Russell Comte)
Doc the Destroyer (1987, Commodore 64) Graphics
Ardok the Barbarian (1986, Commodore 64) Art
The Fellowship of the Ring (1986, Amstrad CPC) Graphics
Hellfire (1984, ZX Spectrum) All hi-res graphics in this game were developed by (using Melbourne House's program Melbourne Draw)
The Hobbit (1983, Commodore 64) Graphics (as Russell Comte)
Flight / aviation
Top Gun: Fire at Will! (1998, Macintosh) Art Director
Rocket Ranger (1990, NES) Artwork
Hockey
TV Sports: Hockey (1991, TurboGrafx-16) Artwork and Animation by
Interactive fiction / text adventure
The Crack of Doom (1989, Apple II) Artwork
The Shadows of Mordor (1988, Apple II) Artwork (as Russell Comte)
The Fellowship of the Ring (1986, Amstrad CPC) Graphics
The Hobbit (1983, Commodore 64) Graphics (as Russell Comte)
Interwar
Mugsy (1984, ZX Spectrum) Graphics
Isometric
David Robinson's Supreme Court (1992, Genesis) Art Design by
Hellfire (1984, ZX Spectrum) All hi-res graphics in this game were developed by (using Melbourne House's program Melbourne Draw)
Licensed
Test Drive Unlimited (2007, PlayStation 2) Art Director - Cars
TransFormers (2004, PlayStation 2) Art Directors
Grand Prix Challenge (2002, PlayStation 2) Racing Director
Le Mans 24 Hours (2001, PlayStation 2) Replay Cameras
GP 500 (1999, Windows) Director
Top Gun: Fire at Will! (1998, Macintosh) Art Director
Star Trek: The Next Generation - Future's Past (1994, SNES) Artists (Lead Artist)
David Robinson's Supreme Court (1992, Genesis) Art Design by
Cal Ripken Jr. Baseball (1992, SNES) Artwork and Animation by
Batman Returns (1992, SEGA CD) Driving Game Additional Artists
ABC Wide World of Sports Boxing (1991, DOS) Art and Graphics by
Bo Jackson Baseball (1991, DOS) Graphic Artist
The Punisher (1990, NES) Graphics
The Hunt for Red October (1990, NES) Developers
The Crack of Doom (1989, Apple II) Artwork
The Shadows of Mordor (1988, Apple II) Artwork (as Russell Comte)
Samurai Warrior: The Battles of.... Usagi Yojimbo (1988, Commodore 64) Graphics
Ardok the Barbarian (1986, Commodore 64) Art
Judge Dredd (1986, Commodore 64) Graphics designed by
The Fellowship of the Ring (1986, Amstrad CPC) Graphics
The Hobbit (1983, Commodore 64) Graphics (as Russell Comte)
Managerial / business simulation
Le Mans 24 Hours (2001, PlayStation 2) Replay Cameras
Mugsy (1984, ZX Spectrum) Graphics
Martial arts
Samurai Warrior: The Battles of.... Usagi Yojimbo (1988, Commodore 64) Graphics
Fist: The Legend Continues (1986, Commodore 64) Character Animations and Sprites by
Fighting Warrior (1985, ZX Spectrum) Graphics by
Mecha / giant robot
TransFormers (2004, PlayStation 2) Art Directors
Menu structures
Doc the Destroyer (1987, Commodore 64) Graphics
Mini-games
Rocket Ranger (1990, NES) Artwork
Motorcycle
Test Drive Unlimited (2007, PlayStation 2) Art Director - Cars
GP 500 (1999, Windows) Director
Multiple units/characters control
The Shadows of Mordor (1988, Apple II) Artwork (as Russell Comte)
The Fellowship of the Ring (1986, Amstrad CPC) Graphics
Naval / watercraft
The Hunt for Red October (1990, NES) Developers
Oceania
GP 500 (1999, Windows) Director
Olympiad / mixed sports
Sports Hero (1984, ZX Spectrum) Animations by
Platform
Batman Returns (1992, SEGA CD) Driving Game Additional Artists
Hellfire (1984, ZX Spectrum) All hi-res graphics in this game were developed by (using Melbourne House's program Melbourne Draw)
Post-apocalyptic
Battle Cars (1993, SNES) Graphics (as Russell Comte)
Doc the Destroyer (1987, Commodore 64) Graphics
Puzzle elements
Doc the Destroyer (1987, Commodore 64) Graphics
RPG elements
Doc the Destroyer (1987, Commodore 64) Graphics
Racing / Driving
Test Drive Unlimited (2007, PlayStation 2) Art Director - Cars
Grand Prix Challenge (2002, PlayStation 2) Racing Director
Le Mans 24 Hours (2001, PlayStation 2) Replay Cameras
GP 500 (1999, Windows) Director
Dethkarz (1998, Windows) Art Directors
Battle Cars (1993, SNES) Graphics (as Russell Comte)
Batman Returns (1992, SEGA CD) Driving Game Additional Artists
Rail shooter
The Punisher (1990, NES) Graphics
Real-time
The Shadows of Mordor (1988, Apple II) Artwork (as Russell Comte)
The Hobbit (1983, Commodore 64) Graphics (as Russell Comte)
Regional differences
Ardok the Barbarian (1986, Commodore 64) Art
Sci-fi / futuristic
TransFormers (2004, PlayStation 2) Art Directors
Dethkarz (1998, Windows) Art Directors
Star Trek: The Next Generation - Future's Past (1994, SNES) Artists (Lead Artist)
Battle Cars (1993, SNES) Graphics (as Russell Comte)
Rocket Ranger (1990, NES) Artwork
Bedlam (1988, Commodore 64) Bedlam 64
Judge Dredd (1986, Commodore 64) Graphics designed by
Shooter
TransFormers (2004, PlayStation 2) Art Directors
Star Trek: The Next Generation - Future's Past (1994, SNES) Artists (Lead Artist)
The Hunt for Red October (1990, NES) Developers
Bedlam (1988, Commodore 64) Bedlam 64
Judge Dredd (1986, Commodore 64) Graphics designed by
Side view
Batman Returns (1992, SEGA CD) Driving Game Additional Artists
ABC Wide World of Sports Boxing (1991, DOS) Art and Graphics by
The Hunt for Red October (1990, NES) Developers
Samurai Warrior: The Battles of.... Usagi Yojimbo (1988, Commodore 64) Graphics
Doc the Destroyer (1987, Commodore 64) Graphics
Bad Street Brawler (1987, DOS) Art
Ardok the Barbarian (1986, Commodore 64) Art
Fist: The Legend Continues (1986, Commodore 64) Character Animations and Sprites by
Judge Dredd (1986, Commodore 64) Graphics designed by
Fighting Warrior (1985, ZX Spectrum) Graphics by
Sports Hero (1984, ZX Spectrum) Animations by
Hellfire (1984, ZX Spectrum) All hi-res graphics in this game were developed by (using Melbourne House's program Melbourne Draw)
Simulation
Grand Prix Challenge (2002, PlayStation 2) Racing Director
Le Mans 24 Hours (2001, PlayStation 2) Replay Cameras
GP 500 (1999, Windows) Director
Top Gun: Fire at Will! (1998, Macintosh) Art Director
Space flight
Star Trek: The Next Generation - Future's Past (1994, SNES) Artists (Lead Artist)
Sports
GP 500 (1999, Windows) Director
David Robinson's Supreme Court (1992, Genesis) Art Design by
Cal Ripken Jr. Baseball (1992, SNES) Artwork and Animation by
TV Sports: Basketball (1991, TurboGrafx-16) Original Artwork
ABC Wide World of Sports Boxing (1991, DOS) Art and Graphics by
TV Sports: Hockey (1991, TurboGrafx-16) Artwork and Animation by
Bo Jackson Baseball (1991, DOS) Graphic Artist
Sports Hero (1984, ZX Spectrum) Animations by
Strategy / tactics
ABC Wide World of Sports Boxing (1991, DOS) Art and Graphics by
Rocket Ranger (1990, NES) Artwork
Mugsy (1984, ZX Spectrum) Graphics
Street racing
Test Drive Unlimited (2007, PlayStation 2) Art Director - Cars
Text parser
The Crack of Doom (1989, Apple II) Artwork
The Shadows of Mordor (1988, Apple II) Artwork (as Russell Comte)
The Fellowship of the Ring (1986, Amstrad CPC) Graphics
The Hobbit (1983, Commodore 64) Graphics (as Russell Comte)
Text-based / Spreadsheet
Doc the Destroyer (1987, Commodore 64) Graphics
Top-down
Battle Cars (1993, SNES) Graphics (as Russell Comte)
Cal Ripken Jr. Baseball (1992, SNES) Artwork and Animation by
TV Sports: Basketball (1991, TurboGrafx-16) Original Artwork
TV Sports: Hockey (1991, TurboGrafx-16) Artwork and Animation by
Bedlam (1988, Commodore 64) Bedlam 64
Track racing
Test Drive Unlimited (2007, PlayStation 2) Art Director - Cars
Grand Prix Challenge (2002, PlayStation 2) Racing Director
Le Mans 24 Hours (2001, PlayStation 2) Replay Cameras
Turn-based
The Fellowship of the Ring (1986, Amstrad CPC) Graphics
Vehicle simulator
Test Drive Unlimited (2007, PlayStation 2) Art Director - Cars
Grand Prix Challenge (2002, PlayStation 2) Racing Director
Le Mans 24 Hours (2001, PlayStation 2) Replay Cameras
Vehicular combat
Dethkarz (1998, Windows) Art Directors
Top Gun: Fire at Will! (1998, Macintosh) Art Director
World War II
Rocket Ranger (1990, NES) Artwork