Satoshi Furukawa
aka:
古川 聡
Moby ID: 87751
Credits (11 credits on 11 games)
- by Role
- by Date
- by Moby Score
- by Genre
1st-person | |
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The Legend of Zelda: The Wind Waker (2002, GameCube) | Screen Design |
2D scrolling | |
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Super Smash Bros. Ultimate (2018, Nintendo Switch) | Original Game Supervisors (Nintendo) |
Super Smash Bros. for Nintendo 3DS (2014, Nintendo 3DS) | Supervisors (Original Games) |
Donkey Kong Country 2: Diddy's Kong Quest (2004, Game Boy Advance) | NCL Thanks |
3rd-person (Other) | |
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Nintendogs: Lab & Friends (2005, Nintendo DS) | UI Design |
Action | |
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Super Smash Bros. Ultimate (2018, Nintendo Switch) | Original Game Supervisors (Nintendo) |
Mario vs. Donkey Kong: Tipping Stars (2015, Wii U) | UI Supervisors |
Super Smash Bros. for Nintendo 3DS (2014, Nintendo 3DS) | Supervisors (Original Games) |
Luigi's Mansion: Dark Moon (2013, Nintendo 3DS) | UI Design Supervisors |
Donkey Kong Country 2: Diddy's Kong Quest (2004, Game Boy Advance) | NCL Thanks |
The Legend of Zelda: Collector's Edition (2003, GameCube) | Art Design |
The Legend of Zelda: The Wind Waker (2002, GameCube) | Screen Design |
Anime / Manga | |
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Pokémon Colosseum (2003, GameCube) | Special Thanks |
Arcade | |
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Mario Kart: Double Dash!! (2003, GameCube) | Special Thanks |
Automobile | |
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Mario Kart: Double Dash!! (2003, GameCube) | Special Thanks |
Behind view | |
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Mario Kart: Double Dash!! (2003, GameCube) | Special Thanks |
The Legend of Zelda: Collector's Edition (2003, GameCube) | Art Design |
The Legend of Zelda: The Wind Waker (2002, GameCube) | Screen Design |
Compilation | |
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The Legend of Zelda: Collector's Edition (2003, GameCube) | Art Design |
Diagonal-down | |
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Luigi's Mansion: Dark Moon (2013, Nintendo 3DS) | UI Design Supervisors |
Pokémon Colosseum (2003, GameCube) | Special Thanks |
Direct control | |
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Luigi's Mansion: Dark Moon (2013, Nintendo 3DS) | UI Design Supervisors |
Donkey Kong Country 2: Diddy's Kong Quest (2004, Game Boy Advance) | NCL Thanks |
Mario Kart: Double Dash!! (2003, GameCube) | Special Thanks |
The Legend of Zelda: Collector's Edition (2003, GameCube) | Art Design |
The Legend of Zelda: The Wind Waker (2002, GameCube) | Screen Design |
Educational | |
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Big Brain Academy (2005, Nintendo DS) | UI Design |
Fantasy | |
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Donkey Kong Country 2: Diddy's Kong Quest (2004, Game Boy Advance) | NCL Thanks |
Pokémon Colosseum (2003, GameCube) | Special Thanks |
Mario Kart: Double Dash!! (2003, GameCube) | Special Thanks |
The Legend of Zelda: Collector's Edition (2003, GameCube) | Art Design |
The Legend of Zelda: The Wind Waker (2002, GameCube) | Screen Design |
Fighting | |
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Super Smash Bros. Ultimate (2018, Nintendo Switch) | Original Game Supervisors (Nintendo) |
Super Smash Bros. for Nintendo 3DS (2014, Nintendo 3DS) | Supervisors (Original Games) |
Fixed / flip-screen | |
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Mario vs. Donkey Kong: Tipping Stars (2015, Wii U) | UI Supervisors |
Free camera | |
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The Legend of Zelda: The Wind Waker (2002, GameCube) | Screen Design |
Horror | |
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Luigi's Mansion: Dark Moon (2013, Nintendo 3DS) | UI Design Supervisors |
Japanese-style RPG (JRPG) | |
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Pokémon Colosseum (2003, GameCube) | Special Thanks |
Medieval | |
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The Legend of Zelda: Collector's Edition (2003, GameCube) | Art Design |
Meditative / Zen | |
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Nintendogs: Lab & Friends (2005, Nintendo DS) | UI Design |
Mental training | |
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Big Brain Academy (2005, Nintendo DS) | UI Design |
Metroidvania | |
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The Legend of Zelda: Collector's Edition (2003, GameCube) | Art Design |
The Legend of Zelda: The Wind Waker (2002, GameCube) | Screen Design |
Mini-games | |
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Big Brain Academy (2005, Nintendo DS) | UI Design |
Naval / watercraft | |
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The Legend of Zelda: The Wind Waker (2002, GameCube) | Screen Design |
Off-roading | |
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Mario Kart: Double Dash!! (2003, GameCube) | Special Thanks |
Persistent | |
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Nintendogs: Lab & Friends (2005, Nintendo DS) | UI Design |
Platform | |
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Mario vs. Donkey Kong: Tipping Stars (2015, Wii U) | UI Supervisors |
Donkey Kong Country 2: Diddy's Kong Quest (2004, Game Boy Advance) | NCL Thanks |
Point and select | |
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Mario vs. Donkey Kong: Tipping Stars (2015, Wii U) | UI Supervisors |
Nintendogs: Lab & Friends (2005, Nintendo DS) | UI Design |
Puzzle | |
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Mario vs. Donkey Kong: Tipping Stars (2015, Wii U) | UI Supervisors |
Big Brain Academy (2005, Nintendo DS) | UI Design |
Puzzle elements | |
---|---|
Luigi's Mansion: Dark Moon (2013, Nintendo 3DS) | UI Design Supervisors |
The Legend of Zelda: Collector's Edition (2003, GameCube) | Art Design |
The Legend of Zelda: The Wind Waker (2002, GameCube) | Screen Design |
RPG elements | |
---|---|
Luigi's Mansion: Dark Moon (2013, Nintendo 3DS) | UI Design Supervisors |
The Legend of Zelda: Collector's Edition (2003, GameCube) | Art Design |
Racing / Driving | |
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Mario Kart: Double Dash!! (2003, GameCube) | Special Thanks |
Real-time | |
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Nintendogs: Lab & Friends (2005, Nintendo DS) | UI Design |
Role-playing (RPG) | |
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Pokémon Colosseum (2003, GameCube) | Special Thanks |
Side view | |
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Super Smash Bros. Ultimate (2018, Nintendo Switch) | Original Game Supervisors (Nintendo) |
Mario vs. Donkey Kong: Tipping Stars (2015, Wii U) | UI Supervisors |
Super Smash Bros. for Nintendo 3DS (2014, Nintendo 3DS) | Supervisors (Original Games) |
Donkey Kong Country 2: Diddy's Kong Quest (2004, Game Boy Advance) | NCL Thanks |
The Legend of Zelda: Collector's Edition (2003, GameCube) | Art Design |
Simulation | |
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Nintendogs: Lab & Friends (2005, Nintendo DS) | UI Design |
Top-down | |
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Big Brain Academy (2005, Nintendo DS) | UI Design |
The Legend of Zelda: Collector's Edition (2003, GameCube) | Art Design |
Track racing | |
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Mario Kart: Double Dash!! (2003, GameCube) | Special Thanks |
Turn-based | |
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Pokémon Colosseum (2003, GameCube) | Special Thanks |