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Dungeon Siege

aka: Di Lao Wei Gong
Moby ID: 6088
Windows Specs
Buy on Windows
$6.99 new on Steam

Description official descriptions

Located in the corner of the Aranna continent, the Kingdom of Ehb has recently gained independence following a prolonged war. One day, a small farming community is attacked by a band of wild creatures known as Krug. One of the farmers has to venture to the neighboring town of Stonebridge to seek help. During his travels he finds out that an even greater peril is threatening the land, and must find a way to stop it.

Dungeon Siege is a role-playing game sharing many similarities with Diablo. It is heavily combat-oriented and emphasizes item-gathering and gradual building up of the protagonist for purely battle-related purposes. The game's linear progression is determined by quests that send the protagonist to newer areas. Combat is handled in a point-and-click fashion; when the player character fights alone, it resembles the action-based fights of Diablo. However, other characters may join the party as well, at which point combat flows in real time, somewhat similarly to the semi-automated party battles of Ultima VII. It is possible to build formations and assign basic tactics to the party as well. When a character's health drops to zero, it becomes unconscious, and if left alone it will regenerate back to life. Other party members can speed up the healing process with spells. On the other hand if the enemies keep attacking the character will eventually die, and only resurrection spells can bring it back from the dead.

Unlike other role-playing games, there are no classes, but characters can improve up to four skills: melee, ranged, nature magic and combat magic. Advancing in a skill is done by simply using it. The characters become better at melee attacks if they fight with melee weapons, they can master nature magic if they cast nature spells, and so on. Using a skill will automatically improve one of three attributes: strength (necessary for melee), dexterity (ranged) or intelligence (magic).

Spellings

  • マイクロソフト ダンジョンシージ - Japanese spelling
  • 地牢围攻 - Simplified Chinese spelling
  • 末日危城 - Traditional Chinese spelling
  • 던전 시즈 - Korean spelling

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Credits (Windows version)

220 People (179 developers, 41 thanks) · View all

Designer and Project Leader
Producer and Designer
Technical Lead
Art Director
Engineering
Network Admin. and Assistant Producer
Concept Artist
Terrain and World Modelling
Animation, Modelling and Texturing
[ full credits ]

Reviews

Critics

Average score: 84% (based on 52 ratings)

Players

Average score: 3.6 out of 5 (based on 112 ratings with 11 reviews)

3D Diablo with multiple characters

The Good
The best parts of this game are from a technical standpoint. The first is the graphics. They are some of the best around, and include a variety of enviornments to explore. The second is interface which is very easy to understand and use. It gives you the information you need without being obtrusive. The panels are collapsible so you can have more of the screen visible if you choose. Then theres the camera system. It's simply the best implementaion for a 3D isometric game, period. Every developer making a similar game should just copy Dungeon Siege's and be done with it. Also the seamless loading of levels is very nice. There are no loading screens at all between areas. Just smooth transition from outside, to inside, to underground. Very well done and again something other developers could learn from.

The Bad
The downside is the general gameplay and character development. Its a straight up hack'n slash game which for some people can be fun, but others will find it getting repetitive after awhile. There are only 4 basic classes and a few skills that improve with use. Although you can control up to 8 characters as opposed to 1 in Diablo 2 the skill system isn't as good IMO. The mule is a nice idea but I never really used it much. Games that let you gather up lots of "stuff" get old to me after awhile and I just end up leaving most of it on the ground.

The Bottom Line
Like most others have said this game is basically a 3D Diablo clone allowing up to 8 charaters in your party at once. Don't expect a deep story or lots of NPC interaction. Just lots of hack'n slash gaming with a very nice 3D engine.

Windows · by Jason Becker (4) · 2002

It could've been better....

The Good
Well where to start? The environments are beautiful and colorful. When you walk into a town you actually feel like your in this town. And the armor and weapons are in one word,wonderful. Awesome design and texture and cool names. The ability to gain followers is awesome and the sure fact it supports multiplayer is amazing. Play online and just show how much you rock. And the most fun I had was buying a donkey and overloading him.

The Bad
The things I thought could be better are that the shops sell armor so expensive that you have to kill for hours just to get armor to learn you can't even wear it. And sometimes they put high leveled enemies for when your only low level.

The Bottom Line
An overall awesome gaming experience. All fans of these kind of RPGs should definitely try it. Though I found it a little time consuming and not fun enough.

Windows · by Lord Dayin (9) · 2007

How not to make an RPG

The Good
There's not much to like in Dungeon Siege except it's name (that has nothing to do with the game) and it's graphics (even though it slows down even on a top end machine). It's unfortunately not really an RPG, but more of a constant fight along different corridors disguised as playing areas. The controls were pretty good.

The Bad
I didn't like the fact that this sets out to be an RPG, but since Microsoft removed the role from that word, it's just a Playing Game. For kids. There's not a single problem to be solved in the entire length of code. You basically go from battle to battle, pausing to drink a potion every now and then, before the "map" leads you to a "town" where you buy the most expensive gear you can find, before heading into the corridor-like maps again for more fights. Everything is so streamlined you only have to press ONE button to switch all your characters from long distance fighting to close combat fighting. And every area has only TWO exits. One you came from and the one you're supposed to exit from. You NEVER have to turn back and take the same route twice, which makes the entire game feel like a corridor full of fights.

The Bottom Line
A totally brainless hack'n'slash that doesn't deserve to be called an RPG. It boasts great graphics and the usual Microsoft presentation so it probably appeals to the younger audience.

Windows · by Mattias Kreku (413) · 2003

[ View all 11 player reviews ]

Trivia

1001 Video Games

Dungeon Siege appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.

Awards

  • GameSpy
    • 2002 – Tech W'd Like To See More Of Award (for its missing loading times)

Online servers

The game's online servers (which were hosted on MSN Gaming Zone) were shut down on 19 June 2006 in the wake of MSN Games' shift from "CD-ROM matchmaking service" to casual online games.

For unknown reasons, the Steam and GOG.com releases of the game has the multiplayer menu entirely disabled, despite LAN functionality not being affected. Running the game with the zonematch=true command-line argument bypasses this.

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  • MobyGames ID: 6088
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Contributors to this Entry

Game added by phlux.

Macintosh added by Corn Popper.

Additional contributors: Unicorn Lynx, Jeanne, Apogee IV, Dave Mednick, Zeppin, Paulus18950, Patrick Bregger, Plok, FatherJack, Zhuzha.

Game added March 31, 2002. Last modified March 6, 2024.