Stunts
Description official descriptions
Stunts (4D Sports Driving outside of US) is a 3D car racing simulation that puts emphasis on racing on stunt tracks. The game contains a variety of cars, courses and opponents to choose from (who represent a difficulty level). The game provides unusual stunt objects including loops, corkscrews and jumps. Race tracks contain three types of surfaces: paved road, gravel road and ice. Each of them offer different grip and traction. There is also grass and water that surround roads. The former slows down the car and the latter is lethal and the car instantly crashes. It is possible to watch races in instant replay from different camera angles. A track editor is included as well.
Spellings
- 4Dドライビング - Japanese spelling
Groups +
- Automobile: Audi Quattro
- Automobile: Chevrolet Corvette
- Automobile: Honda NSX
- Automobile: Lamborghini Countach
- Automobile: Lamborghini LM002
- Automobile: Lancia Delta
- Automobile: Porsche 911
- Automobile: Porsche 962
- Distinctive Software 4D series
- Gameplay feature: Recordable replays
- Games that include map/level editor
- Games with manual lookup copy protection
- Genre: Stunt racing
Screenshots
Promos
Credits (DOS version)
13 People
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Design | |
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Sound Fx |
Reviews
Critics
Average score: 76% (based on 26 ratings)
Players
Average score: 3.9 out of 5 (based on 129 ratings with 12 reviews)
One of the best early racing sims
The Good
The Track Editor is a definate bonus. One of the first games including one, this was so far ahead of it's time most people didn't even understand how to use it! We're talking 1990 here!
The Bad
The graphics are kind of choppy (not unlike many of today's new and "ground breaking" games) and the whole story line with the other racers and their grudges is kind of cheesy.
The Bottom Line
The game is a worthy buy, but sadly as is many other great games it is no longer for sale. It is a fast paced and realistic racing sim. The best feature is definately the built in editor. The game features many, many seperate soprts cars and opponents to race against. Be careful, though, when you crash you're out, unlike many other games which just flip you back over and aloow you to keep going unharmed.
DOS · by Plix (197) · 1999
Coming from the creators of the "Test Drive" catastrophe: A FABULOUS GAME!!
The Good
OK, so the cars were only 3, but it's just too much fun to play this game, the blowing up cars, the falling bridges, it's just great, and considering that "TD II: The Duel" was released at about the same time, the graphics were a total surprise from the developing companies (Accolade, Distinctive Software), great game.
The Bad
Well, there were like THREE CARS in a game considered almost revolutionary for the time!!!! Nothing else though...
The Bottom Line
Great game that can be considered "fun", it's really nothing except addictive and fun, and the graphics were okay!
8.5/10
DOS · by Jim Fun (207) · 2002
Maybe not everyone liked it, but I did!
The Good
I think that everyone has the right to have his own opinion. However, blasting a game like is something I can't let happen. I've had so much fun with this game!
The object of the game is simple: pick from one of 11 totally different cars and try not to mock it up while driving through classic stunts such as loops and corkscrews. You can race against the clock or a computer-controlled character.
The cars are really heterogenous and range from a F1 to a 4x4. Some of them are slower, but can be handled more effectively on dirt or snow. Personnally, I liked the Audi Quattro as it was the most polyvalent car. Compared to TD3, you have a choice of a lot of more cars.
Tired of racing the same tracks? I guess you could eventually be; just build your own! This is a feature that is really cool: you can create totally wild tracks, which gives a lot of more value to the game. Many websites on the internet still feature some tracks that you can download and try. Before Doom came out, I didn't enjoy designing game levels as much as I did with Stunts.
Now let's evaluate the game considering it was released in 1990. First of all, it was fast and it was totally playable on a 286. Even if the 3D engine didn't feature the texture mapping and all the gizmos we're now used to, it gave a good representation of the environment. Unfortunately, you couldn't see far ahead. As for the sound, the FM effects were good enough. As a matter of fact, Stunts squeaked much better sound out of my AdLib than other racing games. Of course, the engine sound changed depending on your car.
The Bad
No head-to-head modem play. Stunt Driver by Spectrum Holobyte did have this option and it would have been really fun if it was in that game.
The Bottom Line
Distinctive software must have had it with the Test Drive series. Accolade went on its own and released Test Drive III the same year Stunts was released. While TD3 was technologically better, Stunts deserves a
mention as a game which let you actually enjoy playing it all the time, no matter if you're good or bad. Win a race against a nasty opponent and you'll be glad; crash your car like hell and you'll also laugh your heart out.
No matter what, I consider Stunts as one of the best games I've ever played. It took quite some time for me to get bored of it. I guess the track builder helped a lot. Stunts is half a simulator, half an action game, so don't play it too seriously.
DOS · by Olivier Masse (443) · 1999
Trivia
Okay, try this in real life: Drive real fast down a long, straight road, then do a huge jump, get airborne, and then (while in the air) slam on the brakes to slow down in time to make it around that nasty corner. Is it going to work? Nope, but it works in Stunts! ;-) Of course, this just makes the game more fun! :-)
Analytics
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Related Sites +
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IGCD Internet Game Cars Database
Game page on IGCD, a database that tries to archive vehicles found in video games. -
Luke's 4D Sports Homepage
From the author: "I set up this site because a like the game and I wanted to provide the fans of 4D Sports Driving with a place to share their knowledge, thoughts, and achievements. Later I found out that there already is quite a bunch of websites doing exactly that but well, here's another one. " It's actually a very comprehensive site. -
Stunts 1.1 and 4D Sports Driving - A Comparison of Driving Speed
Alan Robinson's excellent comparison between all four versions of the game. -
Stunts Racetracks and Links
A site with custom tracks for Stunts, and lots of links to Stunts web pages. -
The Stunts Webring
A web ring for the Stunts game - links galore. -
The Swedish Stunts Team
Swedish site dedicated to Stunts. -
ZakStunts v8.0b
Fansite with an active community, competition events every months, new tracks, tips & tricks, new cars, replay uploads, rankings. statistics and other information on the game
Identifiers +
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Contributors to this Entry
Game added by Andy Voss.
Amiga added by Martin Smith. PC-98, FM Towns added by Terok Nor.
Additional contributors: Trixter, Macintrash, Brolin Empey, marquisor, Victor Vance, Infernos.
Game added October 26, 1999. Last modified January 26, 2024.