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Tech-Specs > Miscellaneous Attributes > Fat binary

During the transition from Motorola 680x0 to PowerPC, Macintosh executables were often distributed in "fat" format, with native code for both 68k and PowerPC processors. This attribute is to be used even if the actual game was split into two native versions instead of one proper fat binary.

17 Games

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box cover thumbnail Doom II (1994 · DOS, Windows, Game Boy Advance...)
box cover thumbnail F/A-18 Hornet 2.0 (1995 · Macintosh)
box cover thumbnail Ginga no Uo: Ursa Minor Blue (1994 · Windows 3.x, Macintosh)
Harry the Handsome Executive (1997 · Macintosh)
box cover thumbnail Links 386 CD (1995 · DOS, Macintosh)
box cover thumbnail Links 386 Pro (1992 · DOS, Macintosh, FM Towns...)
box cover thumbnail Math Grade 3: The Mission Masters - Defeat Dirty D! (1997 · Windows, Macintosh, Windows 3.x)
box cover thumbnail MozPong (1998 · Macintosh)
box cover thumbnail My Amazing Human Body (1997 · Windows, Macintosh)
box cover thumbnail Playtoons 2: The Case of the Counterfeit Collaborator (1995 · Macintosh, Windows 3.x)
box cover thumbnail SimCity 2000 (1993 · DOS, Windows, Windows 3.x...)
The Castle (1998 · Macintosh)
box cover thumbnail The Great Green Mouse Disaster (1996 · Windows, Windows 3.x, Macintosh)
box cover thumbnail Time Gate: Knight's Chase (1995 · DOS, Windows, Windows 3.x...)
box cover thumbnail Tubular Worlds (1994 · DOS, Amiga, Macintosh)
box cover thumbnail WarCraft II: Tides of Darkness (1995 · DOS, Macintosh)
box cover thumbnail Welcome to the Future (1995 · Windows, Windows 3.x, Macintosh)