- SimCity 2000 (1994 on DOS, 1995 on Macintosh, PC-98)
Description official descriptions
SimCity 2000 is the successor to the city simulation game Sim City. You are once again the mayor, but this time you can fully customize the terrain before building your city. The graphics are isometric, whereas the original had graphics displayed in a top-down fashion.
This title adds numerous features over the original such as the ability of building "light" zones, subways, hospitals, colleges, zoos, and arcos which are actually cities in cities. You can now give names to places, and your city is surrounded by neighboring towns with which you can trade goods. Finally, instead of the poll in the first game, you now have the option of reading several newspapers to get an idea of your progress.
- Sim City 2000 - Alternate spelling
- סים סיטי 2000 - Hebrew spelling
- シムシティー2000 - Japanese spelling
- 模拟城市2000 - Simplified Chinese spelling
Credits (DOS version)
75 People (64 developers, 11 thanks) · View all
|Graphics / Artwork|
|Additional Graphics / Artwork|
|[ full credits ]|
Average score: 81% (based on 54 ratings)
Average score: 3.8 out of 5 (based on 305 ratings with 9 reviews)
This game is and was enormously fun to play - that is the bottom line. There are plenty of variables and factors to manipulate, and oodles of cool tweaks and things to do. The possibilities are endless - from designing your own map to buying the add-ons, like the urban renewal kit. You can also build Llama domes.
After a little while, it does get a bit repetitive, as your city crawls across the map like a multiplying body of bacteria. You're basically building the same stuff over and over until you run out of space. However, there is an ultimate goal behind it all, when you build launch arcos and they explode (launch into space).
The Bottom Line
It is a City Simulator. You are the mayor of a brand new city, and you determine (with dictatorial control) the appearance and fate of the city. You do the actual building, and you manipulate the behind-the-scenes factors that determine how the city will grow (such as tax rates, zoning rules, and ordinances). The game is hilarious, with very strange and funny newspaper articles to announce how your city is doing and oddball disasters that come to destroy your city. It's a wee microcosm of life. Nothing lasts forever, and at any moment, a twister can come and wipe your stuff out. In truth, it is one of the most addictive, purely stimulating games I have ever played.
DOS · by Feem (30) · 2005
The graphics were the same from the computer version, which was good. Sounds were OK and the gameplay is mediocre.
TERRIBLE, TERRIBLE controls. But this is a Game Boy Advance game, you would expect a game like Sim City 2000 to have poor controls on a Game Boy Advance.
There is no music except for that terrible song that plays in the main menu.
There is only one save file. What the heck is up with that!? This isn't a computer where hard drive space is taken up when you save cities!
The Bottom Line
If Maxis did the developing, it would have been much, much, better. A whole lot better.
Get the Windows version( or Macintosh, for you Apple people).
Game Boy Advance · by J W (103) · 2009
I don't exactly know why it is that I dislike this game and most other people don't, but it must have something to do with it being a lot less addictive than the original SimCity was.
The only really good thing about this game is its great eye-candy, especially when considering the year it came out. However, this is also a minus. Read on.
The graphics are excellent, but the engine is horribly slow; the game simply crawled on my old 386 and didn't do a hell of a lot better on my 486. It was horribly jumpy and completely unplayable. The game is unnecessarily complex and makes use of a badly designed interface (a lot less intuitive than the trusty interface of the first game). The gameplay is inconsistant and unexpectable - you may find yourself doing almost the exact same thing on two different games, win one and lose the other. Does that make a lot of sense? Not really. In addition, the natural calamities should have been more developed (i.e. behave less eratically), and the mouse controls should be improved a whole lot - they tend to lose mark every now and then and are not very precise either.
The Bottom Line
In short, just not a very good game, but since most people seem to like it you may find it to your own liking.
DOS · by Tomer Gabel (4539) · 2000
|Bull Moose||Katie Cadet (9959)||Oct 6th, 2015|
1001 Video Games
SimCity 2000 appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
SimCity 2000 is viewed from a dimetric rather than isometric perspective. This means that two sides of an object are at the same angle, while the other is not.
Few gamers must have noticed that trees actually multiply in this game. Leave the game running for a few days at top speed with all automatic functions, a surplus budget and disabled disasters and you'll see the results. This leaves the game in a useless state as environmental activists complain each time you to try to build something on a square.
- Computer Gaming World
- November 1996 (15th anniversary issue) – #12 Hardest Computer Game
- Electronic Entertainment
- March 1994 – Editors' Choice Awards: Best Game (Honorable Mention)
- Electronic Gaming Monthly
- March 1997 (Issue 92) - Strategy Game of the Year (multiplatform) (Readers' Choice)
- PC Gamer
- April 2000 - #20 in the "Readers All-Time Top 50 Games" poll
- April 2005 - #29 in the "50 Best Games of All Time" list
- Power Play
- Issue 02/1995 – Best Simulation in 1994
Related Sites +
- MobyGames ID: 657
- Wikipedia (en)
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Contributors to this Entry
Game added by IJan.
PlayStation 3 added by Picard. PS Vita added by Charly2.0. SNES added by PCGamer77. PlayStation, Game Boy Advance added by Kartanym. PSP added by Foxhack. SEGA Saturn added by Kohler 86. Acorn 32-bit, OS/2 added by Kabushi. Amiga added by Martin Smith. Nintendo 64 added by Adam Baratz. Macintosh added by Terok Nor. PC-98, Windows Mobile added by Игги Друге. FM Towns added by Unicorn Lynx. Windows added by Ronald Diemicke. Windows 3.x added by Denis Grangé.
Additional contributors: Olivier Masse, Xantheous, Unicorn Lynx, Jeanne, Shoddyan, Cabeza2000, //dbz:, Steven Tsao, Alaka, monkeyislandgirl, Havoc Crow (formerly JudgeDeadd), formercontrib, Crawly, Patrick Bregger, FatherJack, firefang9212.
Game added January 2nd, 2000. Last modified September 24th, 2023.