Factor 5 GmbH
Moby ID: 214
History add
- May 2009
-
The US division Factor 5, Inc. is closed down.
- October 2002
-
After completing a MPEG4 playback toolkit for the Nintendo Gamecube, Factor 5 and DivXNetworks team up to bring DVD-quality video to game consoles.
- 2000
-
MusyX for Game Boy Advance and Nintendo Gamecube becomes available for licensed Nintendo developers.
- 1999
-
MusyX is finished for Game Boy Color. Nintendo and Factor 5 enter a multi-year licensing agreement for MusyX to become the official sound and music system for Nintendo platforms. The initial design and development of MusyX for Nintendo´s next generation platforms Game Boy Advance and Nintendo Gamecube are started.
- 1998
-
The MusyX sound-system is finished for the N64 and PC platforms, a program used to ease the integration of sound in games.
- 1997
-
Work is started on the Nintendo 64. Factor 5 develops proprietary speech compression and sound tools for the N64. Based on these efforts, Nintendo grants access to highly proprietary Microcode information and development environment.
- May 1996
-
Company moves to San Rafael, California.
- 1991
-
After working as a small team for a few years, the members decide to give up their studies and officially "open" the company.
- 1987
-
Company founded in Germany.