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Adrenium Games

Moby ID: 3108

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(Source: http://www.adrenium.com)

As a studio within the Amaze Entertainment network, our goal at Adrenium is to surprise, amuse, and captivate even the most seasoned gamer. In fact, as our name implies, we’re focused on creating cutting-edge gaming experiences that will send pure adrenalin coursing through your system.

Adrenium Games was founded in 1999 for the sole purpose of taking interactive gaming to its highest levels. (The “next level” just isn’t challenging enough for us.) Adrenium co-founders Dr. Stephen Clarke-Willson, Jeff Petkau, and Jon Mavor joined forces with industry veteran Dan Elenbaas to build this world-class studio dedicated to maximizing the performance of the most advanced platforms.

Together, they have assembled all the components needed to succeed in this vision: the best technical and artistic talent, state-of-the-art facilities, collaborative, supportive environment, and undeniable business savvy. Through this infrastructure, Adrenium can produce the best titles while staying on track, on time, and on budget.

We build on the best technologies from the latest game platforms, including xBox, GameCube, and PlayStation 2. And we bring it all to life with compelling story telling, dynamic and original game play, and rich environments of the highest quality art and sound.

Why are we so committed? Because we’re gamers and we love great games. We want to make those games we dream about, to push technology to provide the ultimate interactive experience. And we have the expertise, talent, business skills and structure to make it all happen. It’s our passion. It’s in our blood.

Credited on 3 Games from 2001 to 2004

Lemony Snicket's A Series of Unfortunate Events (2004 on PlayStation 2, Xbox, GameCube)
Samurai Jack: The Shadow of Aku (2004 on PlayStation 2, GameCube)
Azurik: Rise of Perathia (2001 on Xbox)

History +

1999

Adrenium founded

Trivia +

The company website was formerly located at www.adrenium.com

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