Eric Sexton

Moby ID: 11646

Biography edit · view history

Eric Sexton's career in the gaming industry spans over two decades.

He has worked for Blizzard North, Hyboreal Games, and L5 Games, where he was the Vice President of Game Design. Eric joined Gearbox Software as a Game Designer to work on Borderlands 2 and many of the DLCs.

In 2015 Eric joined Crate Entertainment to work on the ARPG Grim Dawn as a Level Designer.

Credited on 17 games

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Farthest Frontier (2022, Windows) Senior Designer
Tiny Tina's Assault on Dragon Keep: A Wonderlands One-shot Adventure (2021, Windows) Gearbox Software was
Diablo II: Resurrected (2021, Windows) Diablo II Development Team (Blizzard North)
Battleborn (2016, Xbox One) Gearbox Software wishes to acknowledge these individuals and studios that made development contributions to Battleborn
Grim Dawn (2016, Windows) Designers
Borderlands: The Pre-Sequel! (2014, Windows) Gearbox Software is
Borderlands 2 (2014, PS Vita) Gearbox Software is
Aliens: Colonial Marines (2013, Windows) Gearbox Software Is...
Borderlands 2: Mr. Torgue's Campaign of Carnage (2012, Windows) Gearbox Software is
Borderlands 2 (2012, Xbox 360) Gearbox Software
Diablo III (2012, Macintosh) The Diablo III Team would like to give special thanks to those who worked on the game in its early years at Blizzard North
Aliens: Infestation (2011, Nintendo DS) Gearbox Software is
Duke Nukem Forever (2011, PlayStation 3) Gearbox Software Is
Diablo II: Lord of Destruction (2001, Macintosh) Additional Design
Diablo II (2000, Macintosh) Character Artists
Diablo II (Collector's Edition) (2000, Windows) Character Artists
Diablo (1998, Macintosh) Additional Design

[ full credits ]

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