Martin Hoffesommer
Moby ID: 55764
Credited on 20 games
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Skylanders: Battlecast (2015, Android) | Sr. Programmer |
Call of Duty: Ghosts (2013, Windows) | Beachhead Studios |
Command & Conquer 4: Tiberian Twilight (2010, Windows) | Engineers |
Command & Conquer: Red Alert 3 (2008, Xbox 360) | Technical Directors |
Command & Conquer 3: Tiberium Wars (2007, Windows) | Technical Directors |
The Lord of the Rings: The Battle for Middle-earth II (2006, Windows) | Lead Engineer |
The Lord of the Rings: The Battle for Middle-earth (2004, Windows) | Lead Engineers |
Medal of Honor: Rising Sun (2003, GameCube) | Additional Engineering |
Command & Conquer: Generals - Zero:Hour (2003, Windows) | Additional Engineers |
Highland Warriors (2003, Windows) | Engine Programming |
Rotlicht Tycoon (2003, Windows) | Engine Programming |
Mah Jongg III (2002, Windows) | 3D Engine Programmer |
Get the Bunny (2001, Windows) | Engine Programming |
Der Schuh des Manitu (2001, Windows) | Programming (Programmierung) |
Skout (1999, Windows) | Lead Programmer / Engine |
Project Paradise (1997, DOS) | Graphics Programming |
Battle Race (1996, DOS) | Programming and GAMELIB-Engine |
The Hidden Below (1994, DOS) | Programming |
Xmas Carnage (1994, DOS) | Programming by |
Motor City (1994, DOS) | Drive Simulation |
[ full credits ]
Frequent Collaborators
People- 9 games with Björn Heußner
- 8 games with Adrian Maleska
- 8 games with Michael Kolkau
- 7 games with Scott K. Bowen
- 7 games with Ian Barkley-Yeung
- 7 games with Steven Hoey
- 6 games with Michael Verdu
- 6 games with Tse Cheng Lo
- 6 games with Brett Yagi
- 6 games with Sean Shimoda
Companies
- 8 games with Soft Enterprises GmbH
- 7 games with Ripple Effect Studios
- 7 games with Electronic Arts, Inc.
- 7 games with Electronic Arts GmbH
- 7 games with Electronic Arts Ltd.
- 7 games with Electronic Arts Publishing SARL
- 6 games with Electronic Arts Italia s.r.l.
- 6 games with ak tronic Software & Services GmbH
- 5 games with On2 Technologies
- 5 games with Electronic Arts Software, S.L.
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