Sam Beirne

Moby ID: 120337

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Sam Beirne is a game designer from Washington. As of 2007, he is employed by ArenaNet, a subsidiary of NCsoft and the creator of Guild Wars, where he works on the design team.

Before joining ArenaNet, Sam worked at Amaze Entertainment, a subsidiary of Foundation 9 Entertainment, in the Griptonite Games studio. During his nearly three and a half years at Amaze Entertainment, Sam worked on a number of handheld games based on popular feature films including 007: Everything or Nothing, LEGO Star Wars: The Video Game, and Pirates of the Caribbean: Dead Man's Chest / At World's End.

Credited on 10 games

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Crucible (2020, Windows) Game Design (Nimble)
Guild Wars 2: Heart of Thorns (2015, Windows) Design
Guild Wars 2 (2012, Windows) Design
Spore Creatures (2008, Nintendo DS) Design & Scripting
Guild Wars: Eye of the North (2007, Windows) Designers
Disney Pirates of the Caribbean: At World's End (2007, Nintendo DS) Level Design
Pirates of the Caribbean: Dead Man's Chest (2006, Nintendo DS) Designer
LEGO Star Wars: The Video Game (2005, Game Boy Advance) Level Design/Scripting
Robots (2005, Game Boy Advance) Level Design/Scripting
007: Everything or Nothing (2003, Game Boy Advance) Level Design

[ full credits ]

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