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Satoshi Tajiri

Also Known As

  • たじり さとし
  • 田尻 智

Game Credits


Giga Wrecker Alt. (2019)   (Executive Producer)
Little Town Hero (2019)   (Executive Producer)
Pokémon Sword (2019)   (Executive Producers)
Pokémon: Let's Go, Pikachu! (2018)   (Executive Producers)
Pokémon Quest (2018)   (Executive Producers)
Super Smash Bros. Ultimate (2018)   (Original Game Supervisors (GAME FREAK inc.))
Giga Wrecker (2017)   (Executive Producer)
Pokémon Ultra Moon (2017)   (Executive Producers)
Pokémon Ultra Sun (2017)   (Executive Producers)
Detective Pikachu (2016)   (Original Pokémon Director)
Pokémon Moon (2016)   (Executive Producers)
Pokémon Sun (2016)   (Executive Producers)
Tembo the Badass Elephant (2015)   (Executive Producer)
Pokémon Alpha Sapphire (2014)   (Executive Producers)
Pokémon Omega Ruby (2014)   (Executive Producers)
Pokémon X (2013)   (Executive Producers)
Pokémon Y (2013)   (Executive Producers)
HarmoKnight (2012)   (Executive Producers)
Pokémon Black Version 2 (2012)   (Executive Producers)
Pokémon Dream Radar (2012)   (Executive Producer)
Pokémon White Version 2 (2012)   (Executive Producers)
Pokémon Black Version (2010)   (Executive Producers)
Pokémon White Version (2010)   (Executive Producers)
Pokémon HeartGold Version (2009)   (Executive Producer)
Pokémon SoulSilver Version (2009)   (Executive Producer)
Pokémon Platinum Version (2008)   (Executive Producer)
Pokémon Diamond Version (2006)   (Executive Producers)
Pokémon Pearl Version (2006)   (Executive Producers)
Drill Dozer (2005)   (Executive Producers)
Pocket Monsters Akai (1996)   (Director (ディレクター))
Pocket Monsters Ao (1996)   (Director (ディレクター))
Magical Tarurūto-kun (1992)   (Produce)
Mendel Palace (1989)   (Produced by)


New Pokémon Snap (2021)   (Pokémon Original Director)
Pokémon Masters (2019)   (Pokémon Original Director)
Pokkén Tournament (2016)   (Pokémon Original Director)
Pokémon Super Mystery Dungeon (2015)   (Pokémon Original Director)
Pokémon Art Academy (2014)   (Pokémon Original Director)
Pokémon Battle Trozei (2014)   (Pokémon Games Original Director)
Tōzoku to 1000-biki no Pokémon (2014)   (Pocket Monsters Original Director (ポケットモンスターオリジナルディレクター))
Pokémon Conquest (2012)   (Pokémon Original Director)
Pokémon Mystery Dungeon: Gates to Infinity (2012)   (Pokémon Original Director)
Learn with Pokémon: Typing Adventure (2011)   (Games Original Director)
PokéPark 2: Wonders Beyond (2011)   (Original Pokémon Director)
Pokémon Fushigi no Dungeon: Ikuzo! Arashi no ... (2009)   (Pocket Monsters Original Director (ポケットモンスター・オリジナルディレクター))
Pokémon Fushigi no Dungeon: Mezase! Hikari no... (2009)   (Pocket Monsters Original Director (ポケットモンスター・オリジナルディレクター))
Pokémon Fushigi no Dungeon: Susume! Honoo no ... (2009)   (Pocket Monsters Original Director (ポケットモンスター・オリジナルディレクター))
Pokémon Mystery Dungeon: Explorers of Sky (2009)   (Pokémon Original Director)
PokéPark Wii: Pikachu's Adventure (2009)   (Original Pokémon Director)
Pokémon Mystery Dungeon: Explorers of Darkness (2007)   (Pokémon Original Director)
Pokémon Mystery Dungeon: Explorers of Time (2007)   (Pokémon Original Director)
Pokémon Battle Revolution (2006)   (Pokémon Games Designed By)
Pokémon Mystery Dungeon: Blue Rescue Team (2005)   (Pokémon Original Director)
Pokémon Mystery Dungeon: Red Rescue Team (2005)   (Pokémon Original Director)
Pokémon Trozei! (2005)   (Pokémon Original Director)
Pokémon XD: Gale of Darkness (2005)   (Pokémon Games Designed By)
Pokémon Dash (2004)   (Pokémon Original Director)
Pokémon Emerald Version (2004)   (Executive Director)
Pokémon FireRed Version (2004)   (Executive Director)
Pokémon LeafGreen Version (2004)   (Executive Director)
Pokémon Box: Ruby & Sapphire (2003)   (Executive Director)
Pokémon Channel (2003)   (Pokémon Original Director)
Pokémon Colosseum (2003)   (Pokemon Games Designed by)
Pichu Bros. mini (2002)   (Pocket Monsters Original Director (ポケットモンスター・オリジナルディレクター))
Pokémon Race mini (2002)   (Pocket Monsters Original Director (ポケットモンスター・オリジナルディレクター))
Pokémon Ruby Version (2002)   (Executive Director )
Pokémon Sapphire Version (2002)   (Executive Director )
Pokémon Tetris (2002)   (Original Pokémon Director)
Togepi no Daibōken (2002)   (Pocket Monsters Original Director (ポケットモンスター・オリジナルディレクター))
Pokémon Card GB2: GR Dan Sanjou! (2001)   (Pocket Monsters Creator (ポケットモンスターげんさく))
Pokémon Party mini (2001)   (Original Pokémon)
Pokémon Pinball mini (2001)   (Original Pokémon)
Pokémon Puzzle Collection (2001)   (Original Pokémon)
Pokémon Zany Cards (2001)   (Original Pokémon)
Pokémon Crystal Version (2000)   (Director)
Pokémon Stadium 2 (2000)   (Original Game Design )
Pokémon Gold Version (1999)   (Director)
Pokémon Silver Version (1999)   (Director)
Pokémon Snap (1999)   (Pokémon Created by)
Pokémon Snap Station (1999)   (Pokémon Created by)
Pokémon Stadium (1999)   (Original Game Design )
Pocket Monsters Stadium (1998)   (Original Game Design (オリジナル ゲームデザイン))
Pokémon Blue Version (1998)   (Director)
Pokémon Red Version (1998)   (Director)
Pokémon Trading Card Game (1998)   (Pokémon Original Story)
Pokémon Yellow Version: Special Pikachu Edition (1998)   (Director )
Bushi Seiryūden: Futari no Yūsha (1997)   (Concept)
Pocket Monsters Akai (1996)   (Game Design (ガーム デゼィン))
Pocket Monsters Ao (1996)   (Game Design (ガーム デゼィン))
Pocket Monsters Midori (1996)   (Director (ディレクター))
Nontan to Issho: Kuru Kuru Puzzle (1994)   (Planners)
Pulseman (1994)   (Direction & Game Design)
Mario & Wario (1993)   (Game Designed & Directed by)
SmartBall (1991)   (Directed By)
Mendel Palace (1989)   (Directed by)


Pokémon FireRed Version (2004)   (Game Scenario)
Pokémon LeafGreen Version (2004)   (Game Scenario)
Pocket Monsters Akai (1996)   (Scenario (シナリオ))
Pocket Monsters Ao (1996)   (Scenario (シナリオ))
Pocket Monsters Midori (1996)   (Scenario (シナリオ))
SmartBall (1991)   (Story By)


Pocket Monsters Akai (1996)   (Map Design (マップ デゼィン))
Pocket Monsters Ao (1996)   (Map Design (マップ デゼィン))


Super Smash Bros. for Nintendo 3DS (2014)   (Senior Supervisors)
Super Smash Bros. for Wii U (2014)   (GAME FREAK inc.)
Super Smash Bros. Brawl (2008)   (Senior Supervisors)
Bazaru de Gozaru no Game de Gozaru (1996)   (Advisor)
Nontan to Issho: Kuru Kuru Puzzle (1994)   (Supervisor)


Pokkén Tournament DX (2017)   (Pokémon Original Director)
Game Boy Camera (included games) (1998)   (Special Thanks)


Super Smash Bros.: Melee (2001)   (Original Game Staff)
Super Smash Bros. (1999)   (Original Game Staff)
Yoshi (1991)   (Staff)

Developer Biography

Tajiri grew up in Machida, a western Tokyo suburb, which was still rural back then, full of nature. He was really interested in collecting insects, a common activity for children at that time and place, and bugs fascinated him. This experiences would lead to the creation of the Pokemon games he is mainly known for.

Tajiri was part of the first Japanese generation who grew up with manga and anime. He said that if the profession of game designer would not have been created, then he probably would be making anime.

Tajiri was into Space Invaders in about 1978. It got him more and more interested in video games. There wasn't any media to get information about games, so he came up with Game Freak magazine (1981 to circa 1986) for which he soon got contributors. Since he was just a teenager, it was handwritten and he stapled the pages together. When the sales increased, he took it to a printer. It reached the highest circulation at 10,000 copies for a special issue on the game Xevious.

With a never-realised game called Spring Stranger, Tajiri won a contest Sega was sponsoring for a game idea in 1981.

By making the magazine, Tajiri noticed that he thought that the existing games weren't very good, so his conclusion was to make own games. In circa 1986, he just started by taking apart the Nintendo system to see how it worked. It took him two years to learn the programming, and a year to make his first game Mendel Palace. For the release, Game Freak became a video game company in the same year, 1989.

Tajiri came up with the idea for Pokemon in 1990, but needed till 1996 to work it out. Many Pokemon games followed, and the brand conquered other media like TV.

At least from 1996-1999, Tajiri slept twelve hours and then worked 24 hours. He said that it's better to stay up day and night to come up with ideas and that he got inspiration for game designing by working this schedule.

Last updated: Aug 12, 2010

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