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Jan Neugebauer

Moby ID: 136300

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Jan Neugebauer is a script programmer at SEK. He is born in 1977 in Vetschau.

One day Jan 'Lowtec' rings our bell and shoved us his demo CD under our noses. I would say that was 'right man at right time'. But please don't do that, because normally we can't stand this and react touchy like Leela to Fry. By the way, Jan thinks Leela is sweet, whether because of her colour or her eye nobody knows. More than Leela Jan loves his car, an old boneshaker with an indefinable colour but love is blind. Apropos, how would you call it if someone keeps on playing C64 games and Manfred Tenz is his idol? Luckily in 1985 he finished his criminal career, reaching from profligacy to theft of a 'Luna' bar (sweet in the former GDR) in a so called konsum (a store in the GDR). At SEK he is not only in the level design team but also webmaster of this site according to his motto: 'Wer andern eine Bratwurst braet, der hat ein Bratwurstbratgeraet.' That means something like this: If you grill a sausage for someone than you must have a grill, this doesn't work in English ha ha.

Source: SEK company homepage

Credited on 11 games

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Hunt: Showdown (2018, Windows) Development Team
Robinson: The Journey (2016, PlayStation 4) Senior UI Programmer
The Climb (2016, Windows) Senior UI Programmer
Ryse: Son of Rome - Legendary Edition (2014, Windows) Senior UI Programmer
Ryse: Son of Rome (2013, Xbox One) Senior UI Programmer
Crysis 3 (2013, Windows) Senior Interface Programmers
Crysis 2 (2011, Windows) Senior Interface Programmer
Crysis: Warhead (2008, Windows) Crytek
Crysis (2007, Windows) Interface Programmer
ParaWorld (2006, Windows) Programming
Diggles: The Myth of Fenris (2001, Windows) Ingame Sequences

[ full credits ]

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