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Steve Bennett

Also Known As

  • Stephen Bennet
  • Stephen Bennett

Game Credits


F1 2015 (2015)   (Management )
Drome Racers (2002)   (Technical Manager)


F1 2015 (2015)   (Management)
DiRT: Showdown (2012)   (Producers)
Battlefield 2: Modern Combat (2006)   (Production)


Battlefield 2: Modern Combat (2006)   (Design)


GRID: Legends (2022)   (Technical Director)
DiRT: Rally (2015)   (Technical Director)
Overlord: Fellowship of Evil (2015)   (Technical Director)
GRID: Autosport (2014)   (Technical Director)
F1 2013 (2013)   (Technical Director)
GRID 2 (2013)   (Technical Director)
DiRT: Showdown (2012)   (Lead Engineer)
F1 Race Stars (2012)   (Technical Director)
Operation Flashpoint: Red River (2011)   (Lead Programmer)
Operation Flashpoint: Dragon Rising (2009)   (Lead Programmers)
Brian Lara International Cricket 2007 (2007)   (Lead Programmer)
Harry Potter and the Goblet of Fire (2005)   (Graphics Programming)
Harry Potter and the Prisoner of Azkaban (2004)   (Engineering)
Salt Lake 2002 (2002)   (ATD Additional Programming)
Ducati World: Racing Challenge (2001)   (Rendering Technology)
LEGO Racers 2 (2001)   (Renderer Programmer)
Rollcage Stage II (2000)   (Rendering Engine)
Sydney 2000 (2000)   (Additional Programming)
Rollcage (1999)   (Lead Programmer)
Blast Chamber (1996)   (Based on original code by)


GRID (2019)   (Tech)
F1 2013 (2013)   (Technical Director)


DiRT 4 (2017)   (Special Thanks)
Bodycount (2011)   (Very Special Thanks to)
The Incredible Hulk: The Pantheon Saga (1996)   (Thanks to)

Developer Biography

Steve Bennett is a Technical Director at Codemasters since June 2012. He has been working as a Lead Programmer at the company since 2006. Before that he was a Development Manager at Electronic Arts, Inc. (2003-2006), and a Technical Manager and initially a programmer at Attention to Detail (July 1995 - March 2003).

Last updated: Jul 06, 2012

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