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Randy D. Culley

aka: Randy Culley
Moby ID: 560248

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Randy has been working in the games industry as an engineer for 15+ years. In that time his primary focus has been on developing engine architecture that scales across multiple processors and rendering technology for console games. During his career he has held positions ranging from game programmer for a developer, to technical director for a publisher.

Credited on 18 games

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Disney Epic Mickey 2: The Power of Two (2013, Windows) Special Thanks
EverQuest: Rain of Fear (2012, Windows) Senior Programmers
PlanetSide 2 (2012, Windows) Senior Programmer
NCAA Football 13 (2012, PlayStation 3) Lead Software Engineers
Jeremy McGrath's Offroad (2012, PlayStation 3) Programming
2XL Supercross (2009, iPhone) Programming
The Lord of the Rings: Conquest (2009, Windows) Additional Programming
A Vampyre Story (2008, Windows) Engine Development
Mercenaries 2: World in Flames (2008, Windows) Additional Programming
Marc Ecko's Getting Up: Contents Under Pressure (2006, PlayStation 2) Additional Programming
Star Wars: Episode III - Revenge of the Sith (2005, Xbox) Core Technology
MVP Baseball 2005 (2005, PlayStation 2) Additional Programming
Baldur's Gate: Dark Alliance II (2004, Xbox) Special Thanks to
Fallout: Brotherhood of Steel (2004, PlayStation 2) Lead Programmer
Pearl Harbor: Zero Hour (2001, Windows) Core Team
ECW Hardcore Revolution (2000, Nintendo 64) Programmers
Digimon World (1999, PlayStation) Lead Programmer
Need for Speed III: Hot Pursuit (1998, Windows) QA Testers

[ full credits ]

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