Michael Cheng
Game Credits
Design | ||||
God of War (2018) | (Additional Level Design) | |||
The Quiet Man (2018) | (Additional Design) | |||
Just Cause 3 (2015) | (Design) | |||
God of War: Ascension (2013) | (Additional Design Support) | |||
Dante's Inferno (2010) | (Lead Level Designer) | |||
Dante's Inferno: Trials of St. Lucia (2010) | (Additional Design & Direction) | |||
God of War III (2010) | (Additional Design Support) | |||
God of War II (2007) | (Design - Level Design and Scripting) | |||
Metroid Prime 2: Echoes (2004) | (Design) | |||
Armed and Dangerous (2003) | (Level Designers) | |||
Gladius (2003) | (Level Design) | |||
Star Wars: Bounty Hunter (2002) | (Level Designers) | |||
Star Wars: Obi-Wan (2001) | (Level Design) | |||
Video/Cinematics | ||||
Google Spotlight Stories (2013) | (Assistant Production Supervisor) | |||
Thanks | ||||
Hitman: Absolution (2012) | (Special Thanks) | |||
PlayStation All-Stars Battle Royale (2012) | (Special Thanks) | |||
Warhammer 40,000: Space Marine (2011) | (Special Thanks) | |||
Star Wars: The Force Unleashed II (2010) | (Special Thanks) | |||
Developer Biography
There is no biography on file for this developer.
[add bio]
Related Sites
- Triple Jump -- Michael's blog