Don Woo

Moby ID: 702

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Don has an extensive business and technology development from the multimedia and game industry which includes Software Development, Marketing, Creative Direction, Art Direction, Design, and Digital Illustration. A graduate of San Jose State University with a Bachelor of Arts and Master of Arts Degree in Fine Art, Don had embraced the digital art medium in the early 80’s. As an Illustrator, Designer, Director and Computer Graphic Artist Don has developed and marketed products for high-growth software corporations such as Electronic Arts, Broderbund, Disney Software and Activision. His client list also includes Hewlett-Packard, Apple Computer, Oracle, Aldus, Silicon Beach Software, Strategic Simulations Inc., Sega of America and National Semiconductor.

Woo has been the recipient of many national and international awards and has been an active member of the Academy Of Interactive Arts And Sciences. His work has been exhibited and published in the United States, Switzerland, Austria, and Greece. His work has been included in publications such as Getting Started In Computer Graphics, The Best Of Computer Art And Design, HOW, Interact, OnLine Design, Computer Artist, Electronic Gaming Monthly, Next Generation, Publish, MacWorld, MacUser, Print, Amiga World, Verbum and MacWeek.

Woo’s academic experience includes faculty assignments at Foothill College, Los Altos Hills and San Jose State University, California, and has also lectured at University of California Santa Cruz Extension, Stanford University, Palo Alto and the Center for Visual Communications, Santa Fe.

Game Credits Include: Soviet Strike, Electronic Arts ShockWave 2, Electronic Arts Operation Jumpgate, Electronic Arts ShockWave, Electronic Arts Where In America’s Past Is Carmen San Diego?, Broderbund Shanghai II, Activision Shanghai, Activision Corruption, Rainbird Quarterstaff, Infocom Battletech, Infocom

Credited on 26 games

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Soviet Strike (1996, PlayStation) 3D Cinematics
Shockwave Assault (1995, Windows) Computer Graphics
Shock Wave 2: Beyond the Gate (1995, 3DO) Design
Shock Wave (1994, 3DO) Art Direction
Shock Wave: Operation JumpGate (1994, 3DO) Art Direction
Shanghai II: Dragon's Eye (1990, DOS) Art by
BattleTech: The Crescent Hawks' Revenge (1990, DOS) Graphics / Artwork
Quarterstaff: The Tomb of Setmoth (1988, Macintosh) Art
Shanghai (1986, Macintosh) Art by
Norway 1985 (1985, Commodore 64) Box cover design by
Baltic 1985 (1985, Commodore 64) Box Cover Design by
Imperium Galactum (1984, Commodore 64) Box Cover Design by
Galactic Adventures (1984, Atari 8-bit) Box cover design by
The Cosmic Balance (1984, Commodore 64) Box Cover Design by
Geopolitique 1990 (1984, Commodore 64) Art & Graphic Design
Broadsides (1984, Atari 8-bit) Art & Graphic Design
RDF 1985 (1984, Commodore 64) Box cover design and art by
Cosmic Balance II (1983, Apple II) Box Cover Design and Art by
Epidemic! (1983, Atari 8-bit) Art & Graphic Design
Knights of the Desert (1983, Apple II) Art & Graphic Design

[ full credits ]

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