Forums > Suggestions > Game group idea: Gameplay modifiers (Wacky stuff, in-game cheats, skins, screen filters, etc.)

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Ian Naftzger (24) on 4/9/2024 3:13 PM · edited · Reply · Permalink · Report

Gameplay modifiers lets the player change the game without hacking, using mods, or console commands; like toggling characters' head sizes and infinite ammunition.

Games that use modifiers:
https://www.mobygames.com/game/4034/perfect-dark/
https://www.mobygames.com/game/8006/ratchet-clank/
https://www.mobygames.com/game/10666/jak-ii/
https://www.mobygames.com/game/17131/lego-star-wars-the-video-game/
https://www.mobygames.com/game/146798/the-last-of-us-part-ii/

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Cantillon (77842) on 4/9/2024 4:46 PM · Reply · Permalink · Report

What is the difference with settings?

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Ian Naftzger (24) on 4/9/2024 5:13 PM · Reply · Permalink · Report

The main difference is that it lets the player change the game to toggle wacky stuff like changing a character's head size or toggle in-game cheats.

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Plok (216276) on 4/10/2024 12:01 PM · Reply · Permalink · Report

Where is the line where "standard but different" ends and "wacky" begins?

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Kayburt (32323) on 4/10/2024 1:39 PM · Reply · Permalink · Report

Iā€™m not sure what you would consider a modifier. From what I understand modifiers fundamentally changes the difference of the gameā€™s structure or gameplay. Does the ā€œApology Modeā€ in the shareware version of https://www.mobygames.com/game/902/jazz-jackrabbit/ count as a modifier? Iā€™m not entirely sure that cosmetic modifications count as modifiers to a game.