Aliens Online

Moby ID: 1006

Windows screenshots

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Aliens Online title
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Choose your alignment
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You can play marine S.C.A.R.E mode offline
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Aliens and face huggers, get out your scanner
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If you were in a fireteam, you could open windows to see what the other team members were seeing.
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The staging area served as a global chat room, listed missions, and allowed you to form fireteams.
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Marines can have up to three characters on one account.
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Marines can customize their avatar.
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Each Marine character must pick a specialty, each increasing different stats.
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The motion tracker works in real time, but disables your weapon to view it.
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The engine featured translucent windows and dynamic lightmaps.
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Vents are a dangerous place for squishy Marines. But the flamethrower helps.
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The dreaded Smart Gun locks on to approaching Aliens.
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Careful! Acid for blood!
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Queen in the USS Coronado hive. Big and nasty.
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If you're down to just the pistol, you're pretty much dead.
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Aliens can only have one character, but can pick any unlocked form.
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Aliens get a red-tinted vision and display all players on the minimap.
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The razor claw is the Alien's primary attack.
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Later patches brought the tail to the Alien's arsenal.
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The engine allows for rooms over rooms, including vents ripe for ambush.
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Military Base level and hand grenades, both added with patch 2.12
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v2.12 added a penalty for dropping out in the middle of the level
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Waste Facility level and land mine weapons, both added with v2.12
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Heading into the "Undersea Base" map added in v2.12
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The pulse rifle includes its attached grenade launcher. Take that, facehugger!
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The engine allows you to look up and down, crouch, and jump. Aliens can also jump much higher than Marines.
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Vents on the Coronado bridge... looking up and down helps you spot ambushes.
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