Hegemony III: Clash of the Ancients

Moby ID: 105850
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Official Description (Ad Blurb)

The Battle for the Ancient World has Begun!

Centuries before Caesar, Alexander or Philip, the forested hills and rocky coasts of ancient Italy draw cultures from across the Mediterranean with promises of wealth and prosperity. Bronze-clad hoplites from the powerful Greek city-states set sail across the Adriatic to carve out bridgeheads of Hellenic culture amongst the native Italic hill tribes, while aggressive bands of Gallic Skirmishers make the trek South across the Alps in search of fertile new land. And along the marshy banks of the Tiber river, a small upstart city called Rome battles for independence from the established Etruscan confederacy.

But only one faction can rise to become the greatest empire the Mediterranean has ever seen. Will Rome fulfil its destiny to rule the ancient world or will history be rewritten to forge a new Etruscan, Gallic, or Greek hegemony!## Command Armies

Direct armies of hoplites and legionaries on the battlefield in paused or real-time. Plot flanking manoeuvres or snap units into larger formations using intuitive and precise controls.## Manage Resources

Construct and protect your network of farms and supply lines to feed your growing empire, while raiding enemy resources to weaken them before the final assault.## Create Worlds

Use the built-in map editor to create your own historical or fantasy worlds and then share them with the community using Steam Workshop.## 25+ Factions

Choose from over 25 factions from 4 unique cultures including the Gallic Celts, Etruscans, Romans, Latins, Samnites, and Greeks.## Dynamic Campaign

Sack Rome as the Gauls! Relive the Samnite wars! Dynamic objectives adapt to your strategy allowing you to recreate history or plot your own path to hegemony.## 30+ New Units

Command your army in a time when the arms and tactics evolve with every conflict. Tribal warriors must take up the hoplon shields of their enemies to fight back againt the invading Greeks, while early Roman legions learn to adapt the time-tested phalanx in order to survive the Gallic assault.## Seamless Map

Campaign from the rocky coasts of Magna Graecia to the fertile valleys of Cisalpine Gaul on an all-new map at 4x the detail of Hegemony Rome. Use the series' trademark strategic zoom to seamlessly move between the tactical and strategy maps at any time, maximizing your abilities to inspect, control and manage your growing empire.## Dozens of New Features

Grow your cities, unlock new faction skills, trade resources, purchase slaves, and many more new features make this the most in-depth Hegemony game ever!

Source: Steam Store Description

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Critics

Average score: 69% (based on 2 ratings)

Players

Average score: 3.8 out of 5 (based on 1 ratings)

A Unique Hardcore Strategy Gem

The Good
+ offers an interesting scenario in Italy before the rise of Rome

  • has a "seamless" zoom that goes from a strategic map (not unlike a grand strategy game) to a tactical map where armies can be manoeuvred (not unlike a Total War or Age of Empires, although more condensed)

  • a supply system that truly deserves the name and mechanics that give a sense of progression (e.g. army and leader upgrades, tech tree)

  • great art and music bringing the ancient world to life

  • it's pretty hard and demanding on the player to juggle the resources, over-extension is definitely a thing in this game

  • the DLC "The Eagle King" expands on this game and there's another DLC in the pipeline for 2021, "Isle of Giants"

    The Bad
    - maybe not the kind of sophisticated graphics known from AAA-games

  • diplomacy and trade are somewhat lacking (although that might be rectified with the next update)

  • the AI might need a touch here and there

  • on the flip-side of the above point (over-extension), this is not a game where one can lean back and take one's empire for granted

  • no multi-player mode (probably the developers had not enough budget)

    The Bottom Line
    Hegemony III: Clash of the Ancients (H3) received some mixed reviews when it released back in 2015, but since then it has received a handful of updates, including a DLC, "The Eagle King", which brought new game-play options and an expanded Sicily-map in 2017. Now the game is looking forward to a second DLC, "Isle of Giants", in 2021, focusing on the Nuragic tribes of Sardinia and Corsica. Time to look at this game again!

With its setting in ancient Italy before the Rise of Rome, at first the map may seem small in comparison to other titles, but actually it is not, especially when considering that the DLC add the islands of Sicily, Sardinia and Corsica. In fact, the map offers a lot of game-play opportunities and different factions and if that was not enough, the modding community has added additional content.

H3 combines a strategic map with a tactical map and at any point one can zoom in from the strategic map to the tactical map, where individual armies can be manoeuvred through the map terrain and one can mouse over the visuals for buildings, terrain and units. This in fact is exceptional and conveys a great feeling of control. Control that one must exert, however, relentlessly, because otherwise armies will starve and factions in conquered cities revolt. Supply is king in H3 and the player must care to always have enough food for cities and armies while juggling the other resources and the needs of defending the city or empire against foreign intruders. When winter comes, this is not just a visual effect like in other games, it actually does matter. Beware those who have not planned and built up their food stocks in advance!

A feature I particularly like is the leader upgrade and the technology tree. The player can assign leaders as generals to his armies or as governors to his cities, giving specific perks. In fact every army gains experience points through battle and the player can level it up with different abilities (e.g. siege specialists). In the end of this levelling up process a leader can be drawn from this army and reassigned to other armies or cities. This feels organic and satisfying. The technology tree actually makes sense and is fully integrated into game-play decisions, making new and interesting options available while progressing. However, at times this requires to make quite some hard choices!

On the other hand, the diplomacy system only knows war or truce. If the player is not at war by default, then he either pays tribute or receives tribute from a foreign power, based on relative strength. Vassalage or other diplomatic options are not yet known in H3. Similar for trade, which basically only occurs inside one's empire (except from the slave market, which comes with more advanced technology). Trade agreements with other factions to balance a bit the stress on resources would help, but they are not available in H3, although the supply system would seemingly lend itself to that. These are certainly some critical issues that need to be ticked off by future expansions/DLCs and would round off the game.

I can wholeheartedly recommend to everyone who's already played a few other strategy games and feels mature enough to suffer a few set-backs while playing, to get this game into his/her game library.

Windows · by KR777 (16) · 2021

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Comprehensive Update of the Hegemony 3 Wiki KR777 (16) Mar 22, 2021

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Game added by Charly2.0.

Game added March 27, 2018. Last modified September 13, 2023.