Max Payne 2: The Fall of Max Payne

Moby ID: 10708

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PlayStation 2 screenshots

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Main Title
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Main Menu
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If you haven't played the original, you can check the background story from the menu screen
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Selecting the game mode (more unlock after you finish the game)
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General loading screen
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Looks like you get up on the wrong foot right from the start
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Where else would you start but in the hospital with some serious lack of... firepower
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When your health is low, medical kits like the one in front of you may prove most useful
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When reloading in slow-motion, Max pulls a cool stunt of spinning while reloading costing you almost no time lost
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Like the original, the game does not start at the beginning of the story
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Arriving at the crime scene... now let's investigate that warehouse
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The game is split into three parts, each with about seven chapters
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Due to abundance of conflicts, Max will have plenty of weapons to use
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Mona Sax... Max's partner, friend, love, liaison, enemy, and everything that comes with the territory
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Up close on the Max
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Max and Mona team up to get the cleaners
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Slow-motion gives you the upper edge but you still gotta be quick
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Max taking out the cleaners... guess he wasn't so happy how they cleaned his office
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Vlad and Max seem to be friends... but looks can be deceiving
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Things can get hot in this game even without the fire of bullets
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"A typical slow-motion slide and shoot" by Max Payne
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Wooden stairs like these provide little to no protection against the shotgun
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Max is chasing himself in one of his nightmares
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Generally good thing about nightmares in this game is that bullets can't kill you
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Aside from Max, there'll be couple of chapters that will let you control Mona Sax
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Mona coming up to the rescue in the nick of time
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Max to the Max, solving a crime of passion
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Sometimes the line between dream and reality can get real blurry
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The dynamic duo ready for the showtime
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When you kill someone with a sniper rifle, you'll see a bullet trajectory camera up to that target

Windows screenshots

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Title screen
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The always present main menu shot, introducing Mona Sax as a co-protagonist.
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"Ough, I hate mondays..." This is how the game starts. Looking good, Payne!
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Trying to shake off the effect of the drugs and the pain in every bone of the body, Max finds his first corpse, and hears the first treath... This can't be good.
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Can you believe that two seconds ago all that stuff was properly placed in the shelf... which was by the way hanging on the wall? Say hi to the "havoc" physics engine!
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Looks like at least Max is gonna have *some* fun this time.
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Luckily, Max got rid of the hideous colorful shirt of the first game.
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The snow storm of the century is gone... to be replaced by a regular rainstorm. Nice reflections, huh?
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Once again, the "soap opera device" is gonna be used to add a little irony to the storytelling.
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The good old shoot-dodging is back, along with a modified bullet time... and some quite fancy shading!
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Max is back in the NYPD, so we can get to see him doing lots of fancy cop stuff like never before: "Freeze!", "Up against the wall!", "I need backup!".
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Yes, Virginia, these are in-game graphics. Although the game engine is the same as in the prequel, this time it's been loaded with cool special effects as well as very detailed textures...
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Back in action
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Boom
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Extreme Bullet Time
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You said something ?
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Non stop action
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Max has a variety of weapons
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You can also play as Mona in the game
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Beware !!!
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OH MY GOD, It's the chateau from The Matrix Reloaded ...
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Mona Sax: a pretty tough woman.
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Reloading amidst the chaos.
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Spraying the guards with bullets.
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Pill a day, keep the doctor away
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Keyboard controls
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Vinnie Gognitti
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Vladimir Lem
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Detective Winterson
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Max Payne is confused
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Previously on Max Payne
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Vladimir Lem's Office
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Mike The Cowboy
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The Story continues
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Jim Bravura
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Hostage in danger
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Mona Sax
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Max waits for his enemies in the dark...
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