Bloodstained: Curse of the Moon

Moby ID: 109281

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Windows screenshots

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Title screen
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Starting Stage 1 as Zangetsu
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Similarities to classic <moby game="Castlevania" platform="NES">Castlevania</moby> are obvious. Btw, what are these lanterns attached to?
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The first monsters you see appear and move as in the first <i>Castlevania</i> game
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A hint about sub-weapons
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Attacking a wolf or a dog, inside a train
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I'm hit by a projectile
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Stone golem's attack
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Stage 1 boss is the train's engine
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The map of the first half of the game
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A new character - Miriam - is armed with a long whip
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Despite minimalistic graphics some scenes are beautiful
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Luckily, this running water section is not as hard as in <moby game="Castlevania III: Dracula's Curse ">Castlevania III</moby>
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Whipping a lantern for mana bottle that fills sub-weapon points
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Stage 2 boss
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New character - Alfred - is an alchemist
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In this game hearts do mean hearts and not sub-weapon points
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Crushing sealing
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Stage 3 boss
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And this is Gabel who can turn into a bat. Totally not Alucard.
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Axe-throwing demon knights. And Zangetsu using one of his sub-weapons, which is out of place here because it can be used to hit targets below, not above the character
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Stage 4 boss is rather disgusting, even in low-rez 8-bit
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A jumping octopus... thing?
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Gebel found a secret
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In this location there's wind impeding the character's movement
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Gebel attacks a portrait
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Hitting Stage 5 boss with magic
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Almost every boss in this game has a desperation attack - final move before they die
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What a flying abomination
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This sub-weapon increases the character's strength
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What are these creatures? Looks like they're from <moby game="Clock Tower">Clock Tower</moby>
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Buzzsaw section
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Alfred freezes an annoying enemy
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Stage 6 boss
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Curse of the Moon feature -- you can return to any previous stage to collect an upgrade item or make a different choice regarding your companions, but the progress beyond that point will be erased
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Very often there are several possible routes and the path you can take is determined by what companions or abilities you have
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This section can be brutal if you're hasty
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Jumping on disappearing books
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Stage 7 boss
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Stage 8 forces the player to be quick or die
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A flying demon
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Stage 8 boss
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Stage 8 boss - second form
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After you beat the final boss of the Normal mode, the Nighmare mode is unlocked and there's a new 9th Stage
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Here each character is on their own (you cannot switch characters). Here Miriam uses one of her sub-weapons
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Mid-boss
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Alfred crosses a stream of fire
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Gebel's challenge
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Final boss fight
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And yet there's another way to play. Kill your allies and Zangetsu will gain abilities like jump-slash, double-jump and running dash
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