Dark Castle

Moby ID: 110

[ All ] [ Amiga ] [ Apple IIgs ] [ Atari ST ] [ CD-i ] [ Commodore 64 ] [ DOS ] [ Genesis ] [ Macintosh ]

Amiga screenshots

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Start menu and highscore
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Level selection
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Trouble 1
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Trouble 2
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Trouble 3
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Shield 1
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Black Knight 1
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Help screen
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Game keys
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Jumping
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Hints
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Points

Apple IIgs screenshots

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Title screen
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Game information
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Game hints
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Scoring
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Options screen
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Game hub, choose which room to venture into
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Trouble 1
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Fireball 1
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Trouble 3

Atari ST screenshots

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Title screen
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Main menu
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Choose a door.
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Platform action.

CD-i screenshots

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Title screen
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Main menu
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The Great Hall

Commodore 64 screenshots

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Loading screen
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Main menu, with high scores
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Company credits
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Part of the instructions
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More
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Specific things to avoid
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The first screen
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Running through the door - the animation of this is strangely camp
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On of those first action scenes
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A more conventional platforming screen
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Using one of the ladders
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Ropes to deal with here

DOS screenshots

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Opening Title -
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Dark Castle - Help Screen
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About Dark Castle
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Hey, check who's on the high score...
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These are the creatures that lurk among the dead...muahahaha
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The main hall - your character is already in boogie mode
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Door #1 Enjoy stinging vampire bats and luxury rope climbs
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Door #2 Cute cuddly rats and...uh...luxury rope climbs...again
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Title Screen (CGA)
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High Score (CGA)
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Demo (CGA)

Genesis screenshots

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Title screen
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Level selection screen in the Great Hall
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Move past the creatures towards the ropes on the right.
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Enemies just keep respawning
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I'm obviously interrupting something.
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The fellow on top of the screen is about to reenact Donkey Kong.

Macintosh screenshots

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Title screen
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Main menu
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About scoring.
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Choose your way.
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Trouble 1
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Trouble 2
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Galaxian-esque bats
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Shield 3
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