Lure of the Temptress
Moby ID: 1134
Amiga version
One of the most underated games
The Good
The game worked a bit like those Level-9 games were created; NPCs were living their own life, they would follow their patterns, talk to each other and so forth. You feel like you are actually 'thown' into a living, real world. The puzzles are neat and logical, and, thanks to the great interface, I enjoyed every single of one of them.
The Bad
The game was a bit too short, but neverhtless fascinating.
The Bottom Line
If you like adventure games, you can't miss that one. Captivating and absorbing.
by Mark Papadakis (35) on April 7, 2003