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Lure of the Temptress

Moby ID: 1134

Amiga version

One of the most underated games

The Good
The game worked a bit like those Level-9 games were created; NPCs were living their own life, they would follow their patterns, talk to each other and so forth. You feel like you are actually 'thown' into a living, real world. The puzzles are neat and logical, and, thanks to the great interface, I enjoyed every single of one of them.

The Bad
The game was a bit too short, but neverhtless fascinating.

The Bottom Line
If you like adventure games, you can't miss that one. Captivating and absorbing.

by Mark Papadakis (35) on April 7, 2003

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