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Lure of the Temptress

Description official descriptions

The medieval town of Turnvale has fallen into the hands of the evil sorceress Selena. She is controlling an army of an orc-like warrior race skorl, who serve her with devotion. The skorl hate humans and have terrorized the town and the nearby land. Diermot is an ordinary fellow who was captured by the skorl and thrown into prison. His first task will be to escape. After gaining his freedom, Diermot will also have to find out how to liberate his entire homeland from the clutches of the villains.

This adventure game utilizes a special system called Virtual Theater. Non-playable characters will walk around and perform different actions regardless of the player's interaction with them. There is a variety of options and commands, including the possibility of interaction with a supporting character, whom the player can give orders in order to solve some of the game's puzzles.

Groups +



Credits (DOS version)

14 People (12 developers, 2 thanks)

Special Thanks To
Lead Design
Graphics / Artwork
Music / Sound Programming
Project Leader
Marketing (UK)
Cover Illustration



Subject User Date
GOG download - no sound Jeanne (75386) 2011-05-24 13:05:03



There is a bug in the game which prevents you from completing it. To fix this, you have to choose the 'Restart Game' option, as soon as the game begins. If you don't do this, then at least one vital item (the tinderbox) will not appear.


On April 1st, 2003 Revolution Software has released Lure of the Temptress as freeware. You can download the game on Revolution's website.


There was no temptress in the game until very late in production. When the team had to decide on a name for the game Lure of the Temptress was jokingly brought up. The publishers liked the name, so they decided to rewrite the story to include a temptress.

Unique features

With their debut Lure of the Temptress, Revolution Software introduced several unique features to graphic adventure games. The most notable ones are the “Virtual Theatre” system, meaning that all characters in the game have a fixed daily schedule and wander around the world; and the technique called “Auto Routing”, which avoids collisions with obstacles automatically, so that the player doesn’t need to maneuver his protagonist around rocks etc.


  • ST Format
    • January 1993 (issue #42) - #22 in '50 finest Atari ST games of all time' list

Trivia also contributed by hydra9 and vedder.

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Related Sites +

Identifiers +

  • MobyGames ID: 1134


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Contributors to this Entry

Game added by Shane k.

Windows added by Cantillon. Amiga added by POMAH. Linux added by Lugamo. Macintosh added by Sciere. Atari ST added by Zack Green.

Additional contributors: -Chris, Jeanne, Alaka, Macs Black, Jo ST.

Game added March 25th, 2000. Last modified February 22nd, 2023.