Relics
Description
Relics is an action-adventure game where players take the role of a spirit who can possess different characters. The spirit appears at underwater ruins with no explanation why it became a spirit and what it needs to do. In fact, one will only find out about the story of the game when seeing the real ending. The graphic style of the game is compared to the works of H. R. Giger.
Players can possess other bodies after killing their owners, but to get the real ending, they must explore the ruins while avoiding unnecessary combat by running away or ignoring the characters they meet on their way. There is no music in the game apart from the opening and the real ending and, depending on the body possessed, players will acquire different skills and attacks.
Spellings
- レリクス - Japanese spelling
Groups +
Screenshots
Credits (PC-98 version)
23 People
Screenplay | |
Game Design | |
Graphics & Character Design | |
Graphics & Character Design Assistant | |
Music Work & Edit | |
Music Arrange |
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Music Compose |
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Programming | |
Direction | |
Package & Manual Design |
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Basic Story & Copy Work | |
Advice | |
Copyright 1986 |
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Trivia
Hidden Text (PC-88)
The start of Disk B features hidden text left by an employee of the company.
Hidden Text (PC-98)
Track 0, sector 19 of the game's floppy disk has a hidden text left by one of the game's programmers.
Identifiers +
- MobyGames ID: 114075
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Contributors to this Entry
Game added by KingDrool.
Sharp MZ-80B/2000/2500 added by Infernos.
Additional contributors: Rik Hideto.
Last modified February 22nd, 2023.