Incredible Mandy

Moby ID: 120455

[ All ] [ iPad ] [ iPhone ] [ Nintendo Switch ] [ PlayStation 4 ] [ Windows ]

Releases +

iPad

Dec 15, 2019 Release
Published by: Dotoyou Games
Developed by: Dotoyou Games
Sound by: Lotolotus Sound Design
Game Engine by: Unity Technologies ApS
Countries: flag Worldwide
Comments: v1.0 (initial release)
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iPhone

Dec 15, 2019 Release
Published by: Dotoyou Games
Developed by: Dotoyou Games
Sound by: Lotolotus Sound Design
Game Engine by: Unity Technologies ApS
Countries: flag Worldwide
Comments: v1.0 (initial release)
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Nintendo Switch

Nov 7, 2019 Release
Published by: CIRCLE Entertainment Ltd.
Developed by: Dotoyou Games
Sound by: Lotolotus Sound Design
Game Engine by: Unity Technologies ApS
Countries: flag United States, flag Austria, flag Belgium, flag Canada, flag France, flag Germany, flag Ireland, flag Italy, flag The Netherlands, flag Portugal, flag Russia, flag Spain, flag Switzerland, flag United Kingdom
Comments: download release
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Nov 8, 2019 Release
Published by: CIRCLE Entertainment Ltd.
Developed by: Dotoyou Games
Sound by: Lotolotus Sound Design
Game Engine by: Unity Technologies ApS
Countries: flag Australia, flag New Zealand
Comments: download release
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May 21, 2020 Release
Published by: CIRCLE Entertainment Ltd.
Developed by: Dotoyou Games
Sound by: Lotolotus Sound Design
Game Engine by: Unity Technologies ApS
Countries: flag Japan
Comments: download release
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Sep 16, 2021 Release
Published by: ZQGame
Developed by: Dotoyou Games
Countries: flag China
Comments: download release
ISBN-13: [ Please login / register to view ]
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PlayStation 4

May 4, 2021 Release
Published by: PM Studios, Inc.
Developed by: Dotoyou Games
Sound by: Lotolotus Sound Design
Game Engine by: Unity Technologies ApS
Countries: flag United States
Comments: download release
PSN/SEN Code: [ Please login / register to view ]
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Windows

Nov 26, 2018 Release
Published by: Dotoyou Games
Developed by: Dotoyou Games
Distributed by: Valve Corporation
Sound by: Lotolotus Sound Design
Game Engine by: Unity Technologies ApS
Countries: flag Worldwide
Comments: Steam release
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Windows Patches

2018-07-03

(Demo first update):

Changes

  • Changed default key for crouch from Ctrl to C
  • Several position and text changes of tutorial
  • Changed color of swords and links for better visibility
  • Added Load Last Save button in the pause menu
  • Added version number in the lower left corner of main menu screen

Bug Fixes

  • Fixed wrong positioning of Big White Robot upon saves loaded
  • Fixed a model-penetrating issue in the final puzzle of Floating Castle
  • Fixed unstable camera control using mouse
  • Fixed a sound effect looping bug when player is focusing energy
  • Fixed several sound effect volumes related to player movement
  • Fixed language detection and saving issues
2018-07-06

(Demo version 0.9.3):

Changes

  • Enemy melee units counter attack more aggressively
  • Continue button in main menu appears only when save file exists

Bug fixes

  • Fixed several bugs related to character movement
  • Optimized saving procedure to avoid possible bugs
  • Fixed a key binding bug caused by localization
  • Fixed other minor issues in menu
2018-07-20

(Demo version 0.9.4):

Changes

  • Optimized sword memory usage, rewrote sword connection logic
  • Modified UI after player death
  • Optimized performance of player footstep effects
  • Optimized performance of input detection
  • Modified aiming action details
  • Modified initial MP value of player

Bug fixes

  • Fixed a bug of short tentacle in boss fight cannot be nailed by sword
  • Fixed an animation bug on boss’s head
  • Fixed hanging projectile bug in boss fight
  • Fixed a bug of player turns transparent and won’t restore after boss attack
  • Fixed some bugs of cutscene camera movements
  • Fixed a serious of bugs related to player crouching
  • Fixed a bug of player movement sound not attracting enemy while locking camera on it
  • Fixed a bug of sword not floating behind player while climbing ladders
  • Fixed ladder climbing detection sensitivity
2018-11-09

(Demo version 0.9.14):

It's been quite a while since the last update of Incredible Mandy demo version. We've made a lot of changes and optimizations to the gaming experience. An incomplete list is as follows:

Changes

  • Removed Lock Camera action, added Dodge action. The default key/button to Dodge is E/RT, Draw Bow is moved to Q/LT
  • Tutorial text changes
  • Some treasure chests contain items to increase the player's health bar
  • Boss tentacle flashes before attack
  • Added countdown sound effect to Light Gates and Light Pillars that are functional for a limited time
  • Other new sound effects and music

Bug fixes

  • Numerous player action bug fixes
  • Fixed camera position bugs when game is loaded from a save
  • Fixed boss tail distortion bug that causing the game to be impossible to proceed
2018-12-05

(Version 1.1.0 — PART 1):

Changes

-Added local data flags for all achievements; when the game starts, synchronize local data with the server side, then trigger achievement(s) unlock as needed -Adjusted tutorial walkthrough in Floating Castle -Adjusted camera position for the first handle in Floating Castle -Added sound effects when the dragon appears for the first time in Floating Castle -Extended hit check area of the core when the dragon boss glides down to attack -Floating platforms won’t block arrow shots in the dragon boss fight -Some puzzle logic changes of stage 3 in the lizard boss fight -Crystals won’t block arrow shots in the lizard boss fight -Changed 3D model of the sword stickers in the lizard boss fight -Changed materials of some climbable bars in Sea Tower Part 1 and Stars Lake -Controls won’t be locked for a few seconds when the character jumps out from a portal -Changed the animation when the robot is grabbing something

2018-12-05

(Version 1.1.0 — PART 3):

-Fixed a bug of charging sword which may cause the visual effect not disappearing in a puzzle cutscene -Fixed a bug of swords which may cause the first placed sword not disappearing when the 20 swords limit has been reached -Assisted aiming now works correctly with nearby swords -Aiming crosshair won’t disappear when the character is squatting -Fixed materials on the butterfly springs and common elevators

2018-12-05

Version 1.1.0 — PART 2):

-Fixed a bug of save file compatibility caused by version updates -Fixed a movement bug of the first movable box in Floating Castle -Fixed a bug which causing the character to be invincible when get hit in the lizard boss fight -Fixed an issue in the lizard boss fight cutscene which may blow up the character -Fixed a bug of the freeze timer which may cause the character to be irresponsive -Fixed a bug of the robot not grabbing handles after reloading from saves in Stars Lake -Fixed a bug of the elevator in the secret room when the character has restored on it -Character actions won’t become slow motion when get hit, so the slow motion won’t affect subsequent scene events -Fixed a bug which may cause the character to be irresponsive after jumping down and hitting the ground

2019-12-25

(Version 1.3):

  • Added new language options for Japanese, French, Spanish and Brazilian Portuguese
  • Deeply optimized install size, memory usage, loading speed and frame rate
  • Added collectible stats in Chapters menu
  • Added Achievement entry in Collectibles menu
  • Added Collectibles entry in the pause menu
  • Added Video entry under Options in the pause menu
  • The performance of pause menu won’t be affected by game scene complexity
  • Audio won’t stop when game window loses focus

Releases contributed by Koterminus, Ms. Tea, Rik Hideto, lightlands.