Druid
[ All ] [ Amstrad CPC ] [ Atari 8-bit ] [ Commodore 64 ] [ MSX ] [ NES ] [ Tatung Einstein ] [ ZX Spectrum ]
Player Reviews
Average score: 3.8 out of 5 (based on 6 ratings with 1 reviews)
Better than most mobile and flash based games of 2012
The Good
Extremely intense and challenging twitch-based combat as well as deep strategic choices for map movement and tactical choices for weapons.
The Bad
Some might say the game is too difficult because you really do need to solve levels carefully. While maps remained the same, the monster spawns could be random. The availability of a second player to play the golem was a major benefit and could be a pre-requisite for success. The presence of water bodies fatal to the druid meant you had to know your maps really well to navigate them and survive.
The Bottom Line
Extremely challenging top down real time combat. Somewhat like today's mmo called Realm of the Mad God but more intense because of the smaller maps. Very colourful and at times frightening gameplay because it forces you to switch choices between weapons and loot very quickly, wall the while eyeing your objective which lay behind pools of deadly water and lava and swarms of advancing monsters.
Commodore 64 · by Hollyoake Addams (33) · 2012
Contributors to this Entry
Critic reviews added by Jo ST, Tim Janssen, Patrick Bregger, Игги Друге.