Super Stuntman

Moby ID: 12970

[ All ] [ Amstrad CPC add ] [ Antstream add ] [ Commodore 64 ] [ ZX Spectrum ]

Commodore 64 screenshots

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Title screen.
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Get ready.
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Action.
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Good going.
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Shoot the other vehicles.

ZX Spectrum screenshots

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Main menu
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Game start
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Game start
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A tight swerve past a hazard
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Which F1 game did they borrow that car graphic from
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Blew it up anyway
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Went into a dead end by accident
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Reversing out
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Can we call that a Cunning Stunt bonus?
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Jumping off a ramp
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All 3 cars gone
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Loading screen.
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Level 2: Speed Boat Chase. Relatively easy level. Main thing is don't swim out to the land.
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Level 3: The Forest Scene. Probably the easiest level of the game.
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Level 4: The Canyon Jump. Here it is important at the right time to launch a turbo acceleration jump.
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Level 5: City Car Chase. In the presence of mines, barbed wire tenacious, narrow passages, blind turns and a lot of contenders.It will not be easy.
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Level 6: Wild Water Scene. In general, similar to 2 level, but there are two waterfalls.
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Level 7: The Grand Finale. In short at level 5 it was more easily.
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High Scores.
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