Dark Roll

Moby ID: 131881

Windows screenshots

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This is the first screen the player sees. It allows the game to be played in full screen or windowed mode
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The first time the game isplayed the player is taken through a tutorial. The controls are shown at the top of the screen. Only keyboard and Xbox Controller are allowed
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After the tutorial the player rolls across a bridge to the start of the game. The player rolls into this gem to start level one. There's another identical gem that the player touches to end each level
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The first world - level one.<br>This is played on a circular arena and the task is to collect all the gems. A counter in the top left shows how many remain.
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It is very easy to fall off the edge of the world while trying to get gems close to the edge. The game automatically restarts the level. Shame - just one gem left
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All levels end with the player lookingfor a red gem which is the exit. This is the first level so it's been made easy
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World one: level two<br>Is it better to go side to side on each step or all the way up on one side then all the way down on the other
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The very beginning of world one: level three caught just as the player materialises at the start point. There are no railings here.
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World one: level four<br>Now some of those gems look to be hanging beyond the edge of the path. It's getting harder.
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Pressing ESC takes the player to this place. The completed leves are illuminated. In the gloom are markers for other levels while over the bridge are customisaton options
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Marble customisation: Rolling into the colours patches at triggers a shower that changes the marble's colour
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Marble customisation: Rolling into a coloured ball changed the players marble to an identical copy of it while the white balls on the left change the balls texture
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