Atomaders 2

Moby ID: 133767

Windows screenshots

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Loading screen.
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Main menu.
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Help and instructions screen for playing the game.
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Choose the sector on which you will start your adventure.
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Briefing for the first sector under the name of Alpha
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Our adventure begins with a mini-boss fight.
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Now that he has been defeated, mini-boss will be a warp gate for us whenever a sector is completely free from enemies.
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The first of many enemy cyborg formations to fight against. Front Hit extra weapon can fire a missile that will pierce through enemies when it destroys them.
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Right Swing extra weapon will launch a rocket that will after hitting an enemy cyborg, swing to the right and pierce through enemy cyborgs when it hits them.
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Left Swing extra weapon functions same as Right Swing, except the rocket will swing at the left.
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Mothership occasionally appears, flying either left or right. Destroy it to gain a bonus that will help you against enemies.
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V-Strike will launch a rocket that will after hitting an enemy cyborg, split into two rockets that will go diagonally forward, destroying any enemy in their way.
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Barriers can protect you from shots of enemy cyborgs.
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Careful! Fighters will often leave their positions to ram you or shoot you down before returning to their original positions to prepare themselves for their next attack.
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Defence Launcher will launch small missiles at enemy shots, destroying them on contact.
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Yellow cyborgs under their cyborg code name of "CRAB" will shoot their fireballs at your current location from time to time.
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The first boss is here, and we have to fight against it in a meteor shower.
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Briefing for the first sector under the name of Beta.
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Sector Beta introduces us with green cyborgs whose cyborg code name is "BELL".
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Ricochet will launch a mace-shaped bomb that will after hitting an enemy cyborg, split into bombs that will bounce off the enemy cyborgs when they hit them.
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Every sixth level of a sector is a bonus level in which you must destroy all motherships to gain bonuses from them.
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Green cyborgs under their cyborg code name of "BELL" will randomly change their positions from time to time.
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The second boss is here. Crosshairs will show you hardpoints of the boss that have to be destroyed in order to defeat the boss.
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Boss has been defeated. Time to go to next sector.
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Briefing for the next sector under the name of Delta.
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Sector Delta introduces us with dark cyan cyborgs whose cyborg code name is "HORN".
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Cluster Bomb will launch a rocket that will split into eight bombs either when it hits an enemy cyborg or when it reaches the top of the screen.
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The third boss will be tough to conquer as it's tentacle-like hands will kill you if they touch you.
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Briefing for the next sector under the name of Epsilon.
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Sector Epsilon introduces us with purple cyborgs whose cyborg code name is "META".
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Crusher will launch a rocket that will release a gravity-like ring that will pull enemy cyborgs caught in it in the center of the ring, killing them in process.
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Dark cyan cyborgs under their cyborg code name of "HORN" will eject a pod that will explode into three bombs when destroyed normally.
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Purple cyborgs under their cyborg code name of "META" will inflate and explode into three bombs when destroyed normally.
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The fourth boss fight is set on planet surface, and boss here is two cyborgs riding some sort of dinosaur-like creatures.
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Sector Epsilon is free as score statistics show. Time to go to next sector.
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Briefing for the next sector under the name of Kappa.
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Sector Kappa introduces us with orange cyborgs whose cyborg code name is "CLAW".
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Orange cyborgs under their cyborg code name of "CLAW" will malfunction when normally hit and will fire missiles with fast firing speed before dying.
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Armored cyborgs are invulnerable against normal shots and are vulnerable to them only when they are about to fire.
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Avalanche bonus will summon a meteor shower that will kill any enemy they hit. Be careful, they can also kill you as well.
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Watch out! These new versions of fighters can fire two bullets at once!
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Orange cyborgs under their cyborg code name of "CLAW" are more dangerous than other enemies as they always aim at you before firing their missiles at you.
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Spiral Strike will launch a rocket that will create a spiral of bombs that will go in circular pathway and kill any enemy cyborgs they hit.
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The fifth boss is armed with deadly drills that will kill you if they hit you.
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Briefing for the next sector under the name of Lambda.
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Sector Lambda introduces us with pink cyborgs whose cyborg code name is "Seed".
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Pink cyborgs under their cyborg code name of "Seed" will multiply into several smaller versions of themselves when destroyed normally.
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Double Shot bonus lets you fire two bullets at once.
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Laser Beam will fire a laser beam that will destroy a column of enemy cyborgs and which will follow along with the movement of your ship for almost a second before it's gone.
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Pink cyborgs under their cyborg code name of "SEED" will sometimes cover themselves with toxins for invulnerability, which they can convert into a shot that will go at you.
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The sixth boss will unleash five kamikaze fighters that will try to ram you every time he throws his bladed discs with his claws.
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Briefing for the next sector under the name of Omicron.
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Sector Omicron introduces us with cyan cyborgs whose cyborg code name is "GEAR".
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Cyan cyborgs under their cyborg code name of "GEAR" can fire two bullets that go diagonally and which can bounce off the "walls" of the battlefield.
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Motherships can now shoot metal cannonballs at your ship.
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Extra-weapon Charge bonus will automatically fill extra weapon indicator with all four pieces of the current extra weapon.
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Forcefield will give you invulnerability against one hit from any direction.
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Boomerang extra weapon will launch a boomerang that will go at the top of the screen, and return to your ship, destroying any cyborg it hits.
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Beware! If the cyborgs cross the warning line, they will all charge at you and kill you.
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The seventh boss is a big, armed and dangerous battleship.
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Briefing for the next sector under the name of Sigma.
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Sector Sigma introduces us with bright pink cyborgs whose cyborg code name is "SAWS".
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Remember that you can choose will you use your extra weapon now or later when you have it ready. But be careful, if you get shot, you'll lose your extra weapon!
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Power Bump bonus will push all enemy cyborgs upwards a bit and away from you.
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Pink cyborgs whose cyborg code name is "SAWS" must be shot twice in order to drop the part of their extra weapon. First shot will just cause them to fall without dropping anything at all.
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Ram extra weapon will allow you to charge forward at high speed and destroy any enemy cyborg you collide with without any worries of dying at all.
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Look out! bright pink cyborgs under their cyborg code name of "SAWS" will attempt to ram you from time to time, and they are invulnerable while they are charging.
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The eight boss is armed with six invulnerable and flying turrets that can change their formations after the boss takes several hits.
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Briefing for the next sector under the name of Tau.
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Sector Tau introduces us with turquoise colored cyborgs whose cyborg code name is "WING".
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Turquoise cyborgs under their cyborg code name of "WING" will shoot three bullets at once from time to time.
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Lightning extra weapon will launch a lightning bolt that will zap several enemy cyborgs before vanishing.
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White cyborgs will start falling when you hit them first time, but they will drop a part for their extra weapon unlike "SAWS" cyborgs when you hit them first time.
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Mines bonus will allow barriers to launch anti-cyborg mines that will destroy lots of enemy cyborgs.
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Turquoise cyborgs under their cyborg code name of "WING" will drop three bombs when destroyed normally.
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Fireball extra weapon will launch a big, but slow fireball that will destroy any enemy cyborg it touches.
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The ninth boss will release spider-like cyborgs every time you hit him. Boss can also fire random weapons, depending on the color of it's cannon it switches to.
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Briefing for the next sector under the name of Psi.
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Sector Psi introduces us with grey cyborgs whose cyborg code name is "FORK".
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Caution! Grey cyborgs under their cyborg code name of "FORK" can fire two bullets at once.
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Black hole extra weapon will launch a maelstrom that will suck any enemy cyborg in it's proximity, destroying them in the process.
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Warning! Grey cyborgs under their cyborg code name of "FORK" will fire a bullet from their cores after a short delay when destroyed normally.
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Barriers can be shot in order to move them several times until they are destroyed.
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Barrier Shield bonus will give barriers a protective field for a limited time. Barrier Shield bonus ends after some time or if you shoot barriers yourself.
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The last of the cyborg formations. This is their last stand.
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The final boss is here. First phase is a bunker with multiple laser cannons that can deploy cars armed with rocket cannons.
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Second phase of the final boss is a huge tank.
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Third and final phase of the final boss is a flying fortress with lots of laser cannons.
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What a beautiful and triumphant fireworks show.
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And we have done it. The final boss is defeated! We won... or did we?
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No. There's one more sector left to free from cyborgs and that's Omega. Omega is the final sector where you have to fight against all bosses you defeated before.
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Hurray! We are the winners! Cyborgs are finally defeated and their plans for invasion and revenge against mankind are foiled!
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