the Map Detectives: Rural Mystery

Moby ID: 135989

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Windows screenshots

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The title screen
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One of the introductory screens, the next shows Ricks guest's and after that comes a screen of suspicious suspects
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The main menu. In the centre are pictures of the two game options, solve the crime and explore modes. Through the Teacher options one of these can be supressed
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There's an animated in-game overview which explains everything. This picture also illustrates the game's night mode
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The game configuration options
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The teacher's records screen
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The game begins
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This shows the twelve crooks who could have done the dastardly deed. Each crook has four characteristics represented by the icons at the bottom of the screen
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We're told that the guests may have clues but they have all left. We start our search at a named location
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Off on our travels. Two guests to locate, one at The George Hotel and the other at Sunnyside. We start using the cycling map
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When we're in transit the upper half of the screen shows the footpath we walk on, the road we ride on etc
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Here we have arrived at a junction and have selected the path we wish to take. In night mode the balls are blue
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While the player can get from A to B anyway they wish there are some roads they cannot take
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A guest is at The George Hotel. This is The George Hotel. Time to click on the question mark, mid left, to talk to the guest
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Our first clue
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The game continues using the walking map
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It's very useful to know where you are
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All clues have been collected
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Once all clues have been collected the player can select any of the twelve suspects, check for a match with their clues, and try for an arrest. This bad choice cost £250 of the reward
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We have a winner, or is he a loser?
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The reward
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