Alias

Moby ID: 13982
Xbox Specs
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Description official descriptions

Based on the successful television show, Alias lets players take on the role of Sydney Bristow, a stealth operative working for the CIA. The game sets the player against two of Bristow's enemies from the original series in a plot which takes her from Saudi Arabia to Rio de Janeiro as she aims to find out about a mysterious device known only as "The Machine". The game was devised in conjunction with the writers from the show and uses official costumes, character shots and voices.

Players can use a stealth or action approach to get through the levels. With stealth Bristow needs to hug walls and use the correct timing to approach enemies from behind and knock them out. To accomplish this she has a few gadgets to her disposal, e.g. thermal vision or mini cameras. For the more direct method she uses guns found on neutralised enemies or melee combat. The latter knows different fighting styles depending on which weapon Bristow uses, e.g. knifes, unarmed or even a broom. There are also basic puzzles to solve, e.g. opening doors or a hacking mini game. Health regenerates automatically after a certain amount of time.

Spellings

  • 双面女间谍 - Chinese spelling (simplified)

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Credits (PlayStation 2 version)

301 People (249 developers, 52 thanks) · View all

Alias Created by
Script by
Story Consultants
Music by
Featuring the voice talents of
Special Thanks
Senior Producer
Producer
Assistant Producer
Vice President Product Development
Disney Character Voices Staff
[ full credits ]

Reviews

Critics

Average score: 64% (based on 49 ratings)

Players

Average score: 3.5 out of 5 (based on 13 ratings with 1 reviews)

Good game, but not up to Alias standards

The Good
The wide variety of locales that you get to visit throughout the game range from a casino to a museum, and the places are designed quite nicely. Everything looks sharp, and the variety of designs is definitely something I appreciated. The character designs are wonderful, as everyone looks like they would in the television show (right down to actual portraits of the actors that you get during dialogue scenes), and the enemies are original and don't look exactly the same for the entire game. One thing I would have liked to see more of is unique locations, as you mostly do your dirty work in expansive, yet intrusive, structures.

Besides the main theme to the television show, which you will hear a few times throughout the game, the music is totally unmemorable and really won't leave a lasting impression one way or another. It's just there. That's the best way to sum it up, as it's not annoying enough to get on your nerves, but you won't want to rush out and download the songs or whatever. The voice acting is high quality though, as they got the actual actors to voice the characters, lending a great deal of credibility to the product, and also making the voices a joy to hear.

Alias's strong point is definitely its high quality gameplay, as I've never enjoyed a spy tactics game more than this one. You always have a mission to complete, and while the game is very linear for the most part, you will get to explore many different locales, completing objectives like Sidney would in the television show. You get to do everything from breaking into a safe by using a special decoder, to spiking someone's drink, to sharp shooting enemies from quite a distance. There is something for everyone, and if you don't like the current objective, chances are you might like the next one.



The Bad
The combat is quite clunky and prevents the game from reaching its status as "classic". The reason for the terrible combat is the controls, which are loose and don't react as well as you would normally like. Most of the kills are done by simply sneaking behind someone and pushing a button, but engaging in actual combat is an unnerving experience, especially when you try to kick them and completely miss them, while they get in free shots on you. It happens a lot, and that's just one example.

This makes Alias quite a challenging game at times, but the game is littered with save points and people telling you what to do next, so it's not like you will ever get lost or be stuck in a certain area. There's not really too many bosses, either, and only a few will prevent you with any significant challenge. The game is really linear, so knowing what to do next will never be an issue, especially with people telling you what to do in almost every room. Those who like challenge and exploration will be disappointed in this title.

The Bottom Line
Replaying Alias almost becomes a chore, because after you complete the game, you pretty much have accomplished everything. There's no big secrets to uncover, and the storyline never changes. You'll already have experienced the thrill of changing disguises and completing all the objectives, and the terrible combat is not going to bring you back into the fray. This is a game that you will probably beat once and never want to play again. I have to say that while Alias is an incredibly fun game to play through, even for non fans of the genre like myself, it loses a lot of its luster after completing it, and therefore it's only worth a rental at best, or maybe purchased if you can find it for a good enough price. It's an awesome game, with tons of unique innovations to the genre, especially when it comes to disguises, but the hand holding and unresponsive combat prevents this from becoming a classic. I recommend this for almost anyone, especially fans of the TV show. If you love the TV show as much as I do, this is a must buy.

PlayStation 2 · by Robond (503) · 2009

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Contributors to this Entry

Game added by Paul Weaver.

Windows added by tarmo888.

Additional contributors: Unicorn Lynx, Apogee IV, DreinIX.

Game added July 14, 2004. Last modified January 2, 2024.