Activision Value, Studio |
Producer |
Nicole Lindstrom |
Assistant Producer |
Andy Spohn |
Executive Producer |
Jim Eisenstein |
Technology Manager |
Chris Arends |
Supervisor of Quality Assurance |
Jason Lembcke |
Sr. QA Lead |
Chad Schilling |
QA Lead |
Aaron M. Thompson |
QA Team |
Pat Church, Paul Ference, Dean Fingerholz, Nic Flynn, Rasheem Harris, Madison Meahyen, Sean Misgen, Bob Paterson, Matt Reese |
Information Systems Administrator |
Bob Viau |
General Manager |
David Oxford |
Vice President of Studios |
Patrick J. Kelly |
Activision Value, Sales |
Vice President of Sales |
Tim Flaherty |
Regional Sales Directors |
Jim Holland, Jennifer Mirabelli Johnson, Dan Matschina |
Trade Marketing Manager |
Robbin Livernois-Holtz |
Activision Value, Marketing and Creative Services |
Vice President of Marketing |
Mark Meadows |
Vice President of Creative Services |
Mark Meadows |
Senior Graphic Artist |
Trevor Harveaux |
Graphic Artist |
Sean James |
Web and Video Production |
Travis Grawey |
Legal |
Brynja Bjarnason, Joe Hedges |
Activision Value, Licensing |
Senior Brand Manager |
Andy Koehler |
Senior Licensing Manager |
Andy Koehler |
Director of OEM & Alternative Channels |
Brian Johnson |
Activision Value, Operations |
Vice President of Business Affairs |
Chad Koehler |
Director of Operations and Planning |
Mike Groshens |
Activision Value, Special Thanks |
Special Thanks |
Amanda Brook, Laura Ford, Jeffrey K. Hughes, Brendan Stave, Bryan Stave, Victoria Stave |
Additional Thanks |
Ann Beggs, Don Borchers, Mike Dalton, Sean Dunnigan, Keri Gross, Donna Johnston, Brian Kirkvold, Kurt Niederloh, Chris Owen, David Padula, Janet Paulsen, Joe Shelton, Jennifer Sullivan, Steve Williams |
Sand Grain Studios |
Project Manager |
Patrick Moraras |
Game Designer |
Emil Anghel |
Lead Programmer |
Cosmin Sulea |
Programming |
Alexandru Simion, Roxana Sin, Costin Matei, Ionut Simion |
2D Lead |
Brindusa Dumitrescu-Delion |
2D Team |
Bogdan Petrica, Nania Constantinescu |
Lead Level Design |
Bogdan Hoisescu, Liviu Andrei Torcatoru |
Level Design |
Bogdan Deliu, Lucian Trestioreanu, Lucian Catalin Puscas, Tiberiu Groparu |
3D Lead |
Andrei Moise |
3D Team |
Teodor Popa, Lucian Morozan, Daniela Cândroveanu, Toni Neacsu |
Music |
Ionut Deliu |
Sound Effects |
Ionut Deliu |
Lead Engine Programmer |
Daniel-Sabin Delion |
Engine Programmers |
Codrut Andrei Angelescu, Dragos-Iulian Avramescu, Ionuț Tudor, Jean Arthur Deda |
Engine Tools |
Cristina-Maria Simion, Aurelian Bratu, Ciprian Ponea |
Technical Director |
George Batog |
Senior 3D Artist |
Carmen Tanase, Mihai Preda |
Senior Artist |
Tudor Popa |
Senior Level Designer |
Mihai-Ion Irimescu |
Senior FX Artist |
Dragos Stanculescu |
System & Network Administration |
Costin Barzon, Vitalie Cherpec, Stefan Radulescu |
Additional Help |
Cristian Radu, Eleodor Gherghinescu, Marius Buliarca, Bogdan Matără, Cosmin Hisu, Roxana Hishu, Marius Păsărică, Valentin Coşug, Cristian Robert Costescu, Cristian Predonescu, Vladimir Necula, Daniel Vijoi, Stelian Nicolae, Constantin Tudor, Ileana Mantoiu-Baldovin, Marusia Predut-Nita, Alexandru Bratosin, George Mastacan |
Special Thanks |
Octavian Onceanu, Dragoş Inoan, Mihai Dumbraveanu, Alexandru Lambrino, George Ilea, Adrian Zoltan Nagy, Seida Emin, Cristi Paun, Thanks to our families and all our beloved ones who supported us along this project. |