Doukoku Soshite...

aka: Dokoku Soshite, Doukoku 2, Doukoku: Final Edition
Moby ID: 14780

SEGA Saturn screenshots

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Title screen
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Intro: the hero in the bus, on his way home...
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Most of the intro is done with in-game graphics: still images.
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You have a first taste of what will await you in the game.
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No highlighted objects, no "smart cursors"; pretty hardcore point-and-click adventure interface
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Close-up on objects you are inspecting.
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You really have to be precise with the cursor-moving to find necessary items.
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Using an inventory item on an object. Apparently, using a flashlight on a keyhole brings no results.
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And that's how we finally found the key.
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Uh-oh... blood on the floor...
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Outside of the rooms, the navigation is isometric.
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Boiler room
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Meeting Kannazawa. An old pervert or a murderer? Or both?
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Talking to your teacher on the stairs.
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Flashback from the past
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The three interrogation signs mean the room hasn't been explored yet.
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Talking to two girls at once.
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Right. Physical work to do!
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On, off, on, off... how should I know which way is correct?
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Your immediate goal is to take that gum away from her shoe, but you take your time and... ahem... explore.
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At least he didn't forget how to write hiragana while he was bleeding...
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Mysterious portrait. Who lived in this mansion?
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Eureka! Super Mario would be proud.
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One of the many choices in the game. To watch or not to watch?
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You've made your choice... but was it a worthy one?
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There is no explicit nudity in the game, but it comes close
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