Metamorphosis
Moby ID: 149254
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Windows credits (2020)
134 people (114 professional roles, 20 thanks) with 152 credits.
Created and developed by Ovid Works |
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Directed by | ZaQ Chojecki (credited as ZaQ) |
Produced by | Jacek Dębowski, ZaQ Chojecki (credited as ZaQ F.) |
Art Director | Carlos Castanon |
Technical Director | Adam Andrzejczak (Chopin) |
Game Design | Jimmy Black |
Level Design | Julian Guercio |
Sound Director | Paweł Uszyński |
Art Department |
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Art Director | Carlos Castanon |
3D Artists | Alicja Symela, Krzysztof Deoniziak, Marta Szuster, Kirill Maushuk, Roman Trojanow, Anastasia Taran |
2D Artists | Matylda Kozera, Wioletta M. Korniluk |
Lightning / VFX Artist | Dominik Redmer |
Additional Art | Gokhan Altay, Robert Ożóg, Kirylo Loguin, Mariusz Kaczmarek, Marla Oblicka |
Design Department |
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Game Director | ZaQ Chojecki (credited as ZaQ Chojecki) |
Game Designer | Jimmy Black |
Level Designer | Julian Guercio |
Level Art | Julian Guercio |
Additional Level Art | Jan Winkler |
Programming |
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Lead Programmer | Adam Andrzejczak (Chopin) |
UI Programming | Łukasz Nowak (Swaróg) |
Additional FX Programming | Matt Ostrowski (PanDenat) |
Additional UI Programming | Piotr Łukasiewicz (Wooki) |
Additional Programming | Grzegorz Prusinowski, Igor Berus |
Animation |
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Animation | Grzegorz Paluch |
Additional Animations | Grzegorz Zarębski (Czaynik) |
Music |
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Music | Mikołaj Stroiński, Garry Schyman |
Orchestration | Jordan Cox |
Mastering | Steve Kempster |
Vocals | Joanna Freszel |
Orchestra | Fame's |
Sound |
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Sound Design, Spatial Mix | Paweł Uszyński |
Additional Sound Design | Alik Matuszewski, Tamara Bokolishvili |
Writing |
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Inspired by | Franz Kafka |
Script | ZaQ Chojecki (credited as ZaQ) |
Head Writer | Michał Sufin |
Writers | Karolina Norkiewicz, Grzesiek Uzdański, Bartosz Młynarski, Hubert Skrzyński, Ania Iwanek, Magdalena Romanowska, Joanna Goździk, Halszka Popek |
Script Collaboration | Thomas Beekers |
Additional Writing | Jacek Dębowski |
Voice Actors |
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Joseph | Sean Palmer |
Gregor | Maciej Nawrocki |
Franz | Dominic Chambers |
Wilhelm | Adam Twardoch |
Lawyer | Maciej Nawrocki |
Additonal Bug Voices | Sean Palmer, Maciej Nawrocki, ZaQ Chojecki (credited as ZaQ), Marta Markowicz |
Quality Assurance |
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Head of QA | Piotr Bialoszewski |
QA House | Whyttest |
Testers | Jovana Stojanović, Uroš Spasić, Luka Djurdjic |
Administration |
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Head of Studio | Jacek Dębowski |
PR | Yashar Dehaghani |
Office Manager | Magda Newecka, Grażyna Meller |
Intern | Julia Owczarek |
Morale Manager | Ruby |
All in ! Games |
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CEO | Piotr Żygadło |
VPs | Łukasz Nowak, Maciej Łaś |
CSO | Tomasz Majewski |
Head of Production | Cruz Segovia Ardiz |
Producer | Aleksandra Palosz |
Head of Marketing & PR | Katarzyna Lisiecka |
Marketing Manager | Aron Cender |
Event Manager | Dawid Biegun |
Marketing Video Producer | Mateusz Czekalski |
Motion Designers | Agnieszka Pytel, Iwona Kapuśniak |
Graphic Design Coordinator | Łukasz Gad |
Graphic Designer | Patrycja Matykiewicz |
Social Media Managers | Beata Woźniak, Krzysztof Pogan |
Community Managers | Łukasz Korzanowski, Grzegorz Wacławczyk |
Player Support | Agnieszka Sęk |
Marketing Specialist | Halina Stalmach |
Copywriters | Maria Mietła, John Adkins |
Head of Release and Business Development | Iwona Gaura-Chlewicka |
Release Managers | Aneta Zagórska, Alexander Ostrowski |
Publishing Intern | Anita Sołtys |
QA Lead | Mateusz Grela |
QA & Technical Support | Alan Martyniak |
QA Testers | Bartłomiej Czarnota, Wojciech Szuber, Maja Wieczorek, Damian Wójcik |
Localization House | QLOC, LocalizeDirect |
Special Thanks |
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Special Thanks | Max Brod (for not burning the whole thing), Our families [for the patience and love], Mirek and Jola, Łukasz Rosiński, Michał Marzęccy, Marcin Marzęcki, Tomek Sielicki, Piotr Kolasa, Lech Rodziewicz, Patryk Hamerlak, Łukasz Dziedzic, Dominik Watin, Bartosz Krasiki, Jacek Uryś, Szymon Czajka, KNTG Polygon, Blixa Bargeld, Paweł Kwiek, Joana Hadjithomas, Khalil Joreige |
Other |
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Metamorphosis uses UnrealⓇ Engine | UnrealⓇ is a trademark or registered trademark of Epic Games Inc. in the United States of America and elsewhere, UnrealⓇ Engine Copyright 1998-2020 Epic Games Inc., All rights reserved |
Russian Font: Marta | Copyright © 2013, Michael Chereda (www.behance.net/mchereda), With Reserved Font Name Marta, All rights reseved |
The game is the result of the project | Nr. POIR.01.02.00-00-0129/16 GameINN, LiSE: Living Small Ethos in a Live Big Mythos, Completed under the Smart Growth Operational Programme 2014-2020, Co-financed by the European Union Regional Development Fund |
- | Fundusze Europejskie Inteligentny Rozwój, Narodowe Centrum Badań i Rozwoju, Unia Europejska - Europejski Fundusz Rozwoju Regionalnego |
Disclaimer | Believe it or not, but this is a work of fiction, Names, characters, business, places, events, locales, and incidents are either the products of the author's imagination or used in a fictitious manner, Names, characters, business, places, events, locales, and incidents are either the products of the author's imagination or used in a fictitious manner, Any resemblance to actual persons, living or dead, or actual events is purely coincidental |
Copyright | © Ovid Works 2020, All rights reserved |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Ghostrunner, a group of 31 people
- Paradise Lost, a group of 30 people
- Fort Triumph, a group of 26 people
- Red Wings: Aces of the Sky, a group of 22 people
- Lumberhill, a group of 21 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Cruz Segovia Ardiz on 50 other games
- Piotr Żygadło on 31 other games
- Marcin Marzęcki on 28 other games
- Krzysztof Deoniziak on 27 other games
- Garry Schyman on 26 other games
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Credits contributed by Sciere.