1001 Video Games
The Arcade version of Dragon's Lair appears in the book 1001 Video Games You Must Play Before You Die by General Editor Tony Mott.
The game is said to have cost approximately $3 million to develop. Animator Don Bluth raised $1.2 million. Rich Dyer, the technology inventor and Cinematronics, the machine's manufacturer and distributor, raised the rest.
This game spawned a Saturday morning cartoon. Before commercial breaks, Dirk would be presented with several options, like jumping for a rope, standing and fighting some goons or taking a right down a tunnel. Upon return from the break the T.V. show would inform the viewer of the results of the various actions with the phrase, "If Dirk had done this..." and a clip showing the demise of the poor adventurer if he'd chosen the wrong path.
If you are one of those that felt funny when watching the ending clips of Dragon's Lair when you were 8-10 yrs old you might be interested in knowing a little known fact about it: Princess Daphne's animations were not only inspired by Playboy magazine pictorials, but showed nipples, as described by Don Bluth himself in the DVD edition of the game. Bluth resorted to extense "documentation" for crafting the character poses, and while animators almost always remove nipples even if their characters have skin-tight clothing, Bluth left them in making an entire generation of videogamers very happy indeed.
Dragon's Lair has been ported to nearly every single console/computer platform under the sun. From the IBM PC to the Amiga...from the NES to the Sega CD...even from the Jaguar CD to DVD players. Coleco Industries was the first to acquire the license for a home port in 1983. They paid $2 million for the home console rights and released the game for the Coleco Adam the following year.
The game generated more than 117 million dollars in revenue by 2000.