🕹️ New release: Lunar Lander Beyond

Subbuteo

aka: Subbuteo: The Computer Game
Moby ID: 15102

[ All ] [ Amiga add ] [ Amstrad CPC ] [ Atari ST ] [ Commodore 64 ] [ DOS ] [ ZX Spectrum ]

Amstrad CPC screenshots

thumbnail
Loading screen.
thumbnail
Type of game.
thumbnail
Kick-off.
thumbnail
Attack on goal.

Atari ST screenshots

thumbnail
Goliath Intro
thumbnail
Main credits
thumbnail
Acknowledgements
thumbnail
Main menu
thumbnail
Kit selection, rather lovingly styled on a real Subbuteo team
thumbnail
Setting up the match
thumbnail
How to kick off Subbuteo style
thumbnail
The action takes place in rotational 3D
thumbnail
Lining up a defensive flick
thumbnail
Goalie's ball
thumbnail
Goal!
thumbnail
Rotating the player to aim the flick
thumbnail
Controlling flick pace and spin
thumbnail
With half of the match gone, there is half of the match still to go
thumbnail
A good defensive flick will help here

Commodore 64 screenshots

thumbnail
Match or league.
thumbnail
Ready for kick off.
thumbnail
Kick off.
thumbnail
On the attack.

DOS screenshots

thumbnail
Title screen
thumbnail
Loading screen
thumbnail
Start menu
thumbnail
Computer difficulty level
thumbnail
Character generation
thumbnail
Ground rules
thumbnail
Setting starting team formation.
thumbnail
Initial "kick"-off
thumbnail
Response prompt
thumbnail
Elaboration of new circumstances as they arise.
thumbnail
Goalkeeping
thumbnail
Things are not always as they appear.

ZX Spectrum screenshots

thumbnail
This screen displays as the game loads
thumbnail
The first choice the player must make is the type of game.
thumbnail
A league game has been selected. There is no existing league to load so a new one is set up. First question is how many players are there. There's just me so I reply 1
thumbnail
The game briefly displays a picture of a match in progress, not from the game, before over-writing it with a league table. Here only the players name has been altered.
thumbnail
All leagues have fixtures. These are the first round matches
thumbnail
The TIME option on the fixtures screen allows the match duration to be altered. Default is 15 minutes. I reset to 5
thumbnail
Team MOBY plays in match 1
thumbnail
Before play can start the player must select a controller
thumbnail
This looks like a good sign, team MOBY wins the toss ....
thumbnail
.... and will be playing an attacking formation
thumbnail
... the computer does the same.
thumbnail
The player is selected by scrolling through the team with the Z / X keys. The currently selected player's symbol flashes. Selection can be aborted & restarted
thumbnail
The ball is on the centre spot. The central red player is selected. The small white spot to the right is the direction he's facing.
thumbnail
The player is turned to face the ball with the Z / X keys, then SPACE is used to make the shot.
thumbnail
The bar indicates two things, the amount of spin on the flick, and the power of the flick
thumbnail
The blue team are attacking. Moby gets the chance to defend by flicking a player into a strategic position.
thumbnail
After an illegal move players can optionally be repositioned
thumbnail
Nil - Nil at half time.
thumbnail
A players move must be completed in 30 seconds....
thumbnail
... or else an indirect free kick is awarded
thumbnail
End of the match. The game pauses here until ENTER is pressed
thumbnail
Naturally the result is displayed. I regard this as a moral victory
thumbnail
Then the next match in the league is played ....
thumbnail
... which is between two computer teams and can be watched. A good way to pick up tips on game play & tactics.
Are we missing some important screenshots? Contribute.