Fortress Forever
Moby ID: 154969
Windows credits (2015)
88 people with 93 credits.
Development Team |
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---|---|
Team Leads / Project Managers | Jonathan Day (trepid_jon), Ryan Liptak (squeek.) |
Level Optimization / Clean Up | Adam Willden (Elmo) |
Programmers | Alex Laswell (DrSatan), Dexter Haslem (Dexter), Andrew 'hlstriker' |
Map Design | David Doran-Marshall (Valued Rug), David Wrobel (caesium) |
Lua Scripter | Sean Tucker (R00Kie) |
Lead Programmer | Mike Parker (AfterShock) |
Animator / Modeler | Mike Penrod (Nugzilla) |
Site Design | David Friedrich (Ricey) |
Lead Sound Design | Steve Tudberry (Bully) |
Past Members |
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Map Design | Christopher Kay (credited as 2d-chris), BlisTer, Dave Vanderburg (Chemical Burn), Gary Simmons (Nezumi), Brandon L. Jones (credited as Brandon 'redux' Jones), Rob Kermes (Zazi), Crackerjack, Chris Newman (eat), Kermit, Yann Richer (Sh4x), Zouave, Robert Hebert (GambiT), John Crewe (Ginger Lord), Nick Best (omega), shadow, Jesse Davis (trepid_jesse) |
Modelers | Bile, Andrew Innes (Innes), Jens Brandenburg (pF), Fooley Cooley, Jester, ryu^, Aaron White (credited as senor-cojones) |
Programmers | Damian Harouff (Clem), geekfeststarter, GoaT_RopeR, Jiggles, Shawn Smith (L0ki), Voogru, Niall FitzGibbon (billdoor), Kevin Hjelden (FryGuy), Keith 'Majesty' G, Olah, ted_maul, Vorn, DrEvil, Patrick O'Leary (credited as Mulchman), Fredrik Svensson (Phero), Dave 'z0rt' |
Level Optimization / Clean Up | Carl Foust (Crazycarl) |
Lead Map Design | Mark Simpson (Defrag) |
Concept Artist | Jeremy Todd (dr_nick) |
Site Design | Jason Wray (FriedBunny) |
PR Leads | J. D. Weiland (Implode), Shadow00Caster, Robert N. Adams (credited as Ihmhi) |
Vacationing Programmer | Gavin Bramhill (Mirvin_Monkey) |
Prop Artists | Kenneth Jacobsen (omen), Richard Malinar (KoKo5oVaR) |
Team Leads / Project Managers | Kyle Erickson (PHISH), Schtoofa |
Lead Modelers | Severin Odic (sev), rebo |
Musician / Composer | Leonard Burton (Stranger) |
Site Maintenance / Upgrades | Harmon Larimore (4est), Scuzzy, Kyle McCorkle (Circuitous), Carl Stanton ([AE] 82694) |
Map Texture Artists | Tommy Blomqvist (Blunkka), Cheney, Craig Perks (craigweb) |
Animators | Zach Baharov (DarkKnightBG), Andrew Innes (Innes), Jens Brandenburg (pF), Jester, ryu^, Aaron White (credited as senor-cojones) |
Gameplay Design | Kelly Dickinson (Dospac), Revz |
Lead Sound Design | Evan Braa-Heidner (Ghroth), Skanky Butterpuss, Michael Jones (BritishTang), Dave Cook (mervaka) |
Map Prototyper | Greg Stefanakis (GreenMushy) |
Texture Artists | Paul Painter (MrBeefy), 5316, Sebastian Harris (BlackHoleSon) |
Lua Scripter | David Paterson (Pon) |
Lead Texture Artist | Sindre Grønvoll (decs) |
Character Texture Artist | Brandon Blackwell (Spewok) |
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Collaborations
MobyPro Early Access
People credited on this game were also credited on:
- Stan Lee's Verticus, a group of 5 people
- Stuntman: Ignition, a group of 3 people
- Ryse: Son of Rome, a group of 2 people
- Crysis 3, a group of 2 people
- Brothers in Arms: Road to Hill 30, a group of 2 people
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Other Games
MobyPro Early Access
In addition to this game, these people were also credited on other games:
- Patrick O'Leary on 43 other games
- Brandon Blackwell on 11 other games
- David Paterson on 9 other games
- Sindre Grønvoll on 9 other games
- Christopher Kay on 8 other games
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Credits contributed by Koterminus.